Corpse Questioning Technique: Difference between revisions
Created page with "'''Cost:''' {{6m, 1wp}}); '''Mins:''' Investigation 5, Essence 3; '''Type:''' {{Simple}}<br> {{Keywords}} {{Obvious}}<br> '''Duration:''' {{One Scene}}<br> '''Prerequi..." |
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'''Cost:''' {{6m, 1wp}}); '''Mins:''' [[Investigation]] 5, [[Essence]] 3; '''Type:''' {{Simple}}<br> | '''Cost:''' {{6m, 1wp}}); '''Mins:''' [[Investigation]] 5, [[Essence]] 3; '''Type:''' {{Simple}}<br> | ||
{{Keywords}} {{Obvious}}<br> | {{Keywords}} {{Obvious}}<br> | ||
'''Duration:''' {{One | '''Duration:''' {{One scene}}<br> | ||
'''Prerequisite Charms:''' [[Soul-Invading Glance]], [[Crime-Unveiling Wickedness]] | '''Prerequisite Charms:''' [[Soul-Invading Glance]], [[Crime-Unveiling Wickedness]] | ||
Latest revision as of 09:13, 19 January 2020
Cost: 6m, 1wp); Mins: Investigation 5, Essence 3; Type: Simple
Keywords: Obvious
Duration: One scene
Prerequisite Charms: Soul-Invading Glance, Crime-Unveiling Wickedness
Even after death, some knowledge lingers in the Essence of a corpse. Cadavers imbued with the deathknight's Essence open their mouths and speak in feeble gasps but have no real personality and no further animation. The corpse understands the languages the person knew in life.
Corpses cannot lie or hide the truth, but the (former) person's effective Intelligence drops by one for each week after death, to a minimum of 1. Ancient, unearthed skulls can barely comprehend anything more than the simplest yes-or-no questions. Magic that forestalls decay also preserves the corpse's Intelligence, while the best Sijanese embalming stabilizes a corpse at Intelligence 2.
A headless corpse offers no impediment to this Charm. In that case, the Abyssal simply eats a handful of the cadaver's flesh or gnaws on a bone for a while. The answer to his question appears in his mind.