Triple-Distance Attack Technique: Difference between revisions

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Created page with "'''Cost:''' {{3m}}; '''Mins:''' Thrown 2, Essence 2; '''Type:''' {{Supplemental}}<br> {{Keywords}} {{Combo-OK}}, {{Obvious}}<br> '''Duration:''' {{Instant}}<br> '''Pre..."
 
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'''Cost:''' {{3m}}; '''Mins:''' [[Thrown]] 2, [[Essence]] 2; '''Type:''' {{Supplemental}}<br>
'''Cost:''' {{2m}}; '''Mins:''' [[Thrown]] 2, [[Essence]] 2; '''Type:''' {{Supplemental}}<br>
{{Keywords}} {{Combo-OK}}, {{Obvious}}<br>
{{Keywords}} {{Combo-OK}}, {{Obvious}}<br>
'''Duration:''' {{Instant}}<br>
'''Duration:''' {{Instant}}<br>
'''Prerequisite Charms:''' None
'''Prerequisite Charms:''' None


The Solar imbues his weapon with Essence, so that it flies true. This Charm enhances a Thrown-based attack. The Exalt spends three motes and triples the [[Range]] of the weapon.
The Solar imbues his weapon with Essence, so that it flies true. This Charm enhances a [[Thrown]]-based attack. The Exalt spends two motes and triples the [[Range]] of the weapon.


If the Solar has Essence 4 or higher, this Charm also negates external penalties from environmental conditions.  
If the Solar has Essence 4 or higher, this Charm also negates external penalties from environmental conditions.  
==Aid of Ill Wind==
The same as an [[Abyssal Exalted]] Charm. Adds {{Mirror}} Keyword.<br>'''Prerequisite Charms:''' None
Chill gusts from the Underworld carry the Abyssal's weapon to his prey. These winds dissipate on impact, leaving wounds that smell faintly of funereal incense or wilting flowers.


[[Category:Thrown Charms]]
[[Category:Thrown Charms]]

Latest revision as of 19:11, 20 January 2020

Cost: 2m; Mins: Thrown 2, Essence 2; Type: Supplemental
Keywords: Combo-OK, Obvious
Duration: Instant
Prerequisite Charms: None

The Solar imbues his weapon with Essence, so that it flies true. This Charm enhances a Thrown-based attack. The Exalt spends two motes and triples the Range of the weapon.

If the Solar has Essence 4 or higher, this Charm also negates external penalties from environmental conditions.

Aid of Ill Wind

The same as an Abyssal Exalted Charm. Adds Mirror Keyword.
Prerequisite Charms: None

Chill gusts from the Underworld carry the Abyssal's weapon to his prey. These winds dissipate on impact, leaving wounds that smell faintly of funereal incense or wilting flowers.