Body-Mending Meditation: Difference between revisions
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'''Cost:''' {{10m}}; '''Mins:''' [[Resistance]] 1, [[Essence]] 1; '''Type:''' {{Supplemental}}<br> | '''Cost:''' {{10m}}; '''Mins:''' [[Resistance]] 1, [[Essence]] 1; '''Type:''' {{Supplemental}}<br> | ||
{{Keywords}} {{Combo-OK | {{Keywords}} {{Combo-OK}}<br> | ||
'''Duration:''' {{Until the day ends}}<br> | '''Duration:''' {{Until the day ends}}<br> | ||
'''Prerequisite Charms:''' None | '''Prerequisite Charms:''' None |
Latest revision as of 17:05, 21 January 2020
Cost: 10m; Mins: Resistance 1, Essence 1; Type: Supplemental
Keywords: Combo-OK
Duration: Until the day ends
Prerequisite Charms: None
Even wounded nigh unto death, a Lawgiver will marshal the strength to rise again. This Charm supplements a dramatic action to marshal the character’s inner resources for recovery. This action requires one hour without a stunt or another Charm. The Solar's player rolls (Stamina + Resistance). Success speeds his healing rate by a factor of 10 or, if the character prefers, adds directly to the successes of a physician using Wound-Mending Care Technique on the character. See natural healing rates.
Characters can activate Body-Mending Meditation when inactive.
Injury-Absorbing Discipline
Same Charm for Abyssal Exalted.
Adds Dusk and Mirror keywords.
Duration: Until the night ends
Prerequisite Charms: None
Having died once, Abyssals quickly shrug off lesser wounds as inconsequential.