Soul-Sieve Transmutation: Difference between revisions

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Created page with "'''Cost:''' — {{10m, 1wp}}; '''Mins:''' Essence 2; '''Type:''' {{Reflexive}} (Step 2)<br> {{Keywords}} {{Combo-OK}}, {{Obvious}}<br> '''Duration:''' {{Instant}}<..."
 
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'''Cost:''' &mdash; {{10m, 1wp}}; '''Mins:''' [[Essence]] 2; '''Type:''' {{Reflexive}} ([[Step 2]])<br>
'''Cost:''' &mdash; {{10m, 1wp}}; '''Mins:''' [[Essence]] 3; '''Type:''' {{Permanent}}<br>
{{Keywords}} {{Combo-OK}}, {{Obvious}}<br>
{{Keywords}} {{Obvious}}<br>
'''Duration:''' {{Instant}}<br>
'''Duration:''' {{Permanent}}<br>
'''Prerequisite Charms:''' [[Transcendent Desert Creature]]
'''Prerequisite Charms:''' [[Sands Through Fingers Defense]]


It is the nature of Cecelyne that she borders infinity. No attack can encompass the wholeness of her being, and therefore, no attack can truly hit her. This Charm is a [[perfect dodge]] against physical attacks. It can evade [[undodgeable]] but not [[unexpected]] attacks. As the attack should connect, it merely knocks a random spray of sand from the character's body as she dematerializes and rematerializes around it. Accordingly, attacks that can strike incorporeal beings may not be dodged this way, and the Charm is also vulnerable to the [[Imperfection of the Endless Desert]]. It is possible to use this Charm even in realms that do not normally permit dematerializing.
Whether struck by a single blade or pierced by a storm of arrows thick enough to block out the sun, only Cecelyne remains. An Infernal with this Charm may spend ten motes and one Willpower rather than eight motes when activating [[Sands Through Fingers Defense]]. She perfectly dodges the incoming attack as normal but also remains dematerialized until her next action tick. Attacks exploiting the [[Imperfection of the Endless Desert]] may ignore this dodge as if the Infernal were solid. The Infernal may invoke this Charm in the absence of an attack.


[[Category:Essence 2 Charms]]
Infernals with Essence 4+ may choose to force their attacker into an incorporeal state as a [[Shaping]] effect rather than dematerializing themselves when activating Sands Through Fingers Defense. The attack simply crumbles like sand to flow around and through her and the attacker stays removed from the material world until his next action.
 
[[Category:Essence 3 Charms]]
[[Category:Infernal Exalted Charms]]
[[Category:Infernal Exalted Charms]]
[[Category:Cecelyne]]
[[Category:Cecelyne]]

Latest revision as of 08:39, 3 February 2020

Cost: — 10m, 1wp; Mins: Essence 3; Type: Permanent
Keywords: Obvious
Duration: Permanent
Prerequisite Charms: Sands Through Fingers Defense

Whether struck by a single blade or pierced by a storm of arrows thick enough to block out the sun, only Cecelyne remains. An Infernal with this Charm may spend ten motes and one Willpower rather than eight motes when activating Sands Through Fingers Defense. She perfectly dodges the incoming attack as normal but also remains dematerialized until her next action tick. Attacks exploiting the Imperfection of the Endless Desert may ignore this dodge as if the Infernal were solid. The Infernal may invoke this Charm in the absence of an attack.

Infernals with Essence 4+ may choose to force their attacker into an incorporeal state as a Shaping effect rather than dematerializing themselves when activating Sands Through Fingers Defense. The attack simply crumbles like sand to flow around and through her and the attacker stays removed from the material world until his next action.