Dragon-Graced Arrow: Difference between revisions

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'''Cost: ''' {{1m}}; '''Mins:''' [[Archery]] 3, [[Essence]] 2; Type: {{Supplemental}}<br>
'''Cost:''' {{2m}}; '''Mins:''' [[Archery]] 3, [[Essence]] 2; '''Type:''' {{Supplemental}}<br>
'''Keywords:''' {{Combo-OK}}, {{Elemental}}, {{Obvious}}<br>
{{Keywords}} {{Combo-OK}}, {{Elemental}}, {{Leader}}, {{Obvious}}<br>
'''Duration:''' {{Instant}}<br>
'''Duration:''' {{Instant}}<br>
'''Prerequisite Charms:''' [[None]]
'''Prerequisite Charms:''' None


With this Charm, the Dragon-Blood can channel the power of his aligned element into a shaft and unleash it on a target. On a successful [[Archery]] attack, the Dragon-Blood may also inflict an elemental effect appropriate to his aspect on the target. '''Air''' buffets the target, subtracting two dice from his next action. '''Earth''' triggers a tremor beneath the target's feet, forcing his player to successfully roll [[([[Dexterity]])] + [[Athletics]]), difficulty 4, to keep him from falling. '''Fire''' sets the target ablaze for an action, inflicting four levels of lethal damage. '''Water''' fills the target's lungs with seawater, adding three ticks before his next action due to violent coughing. '''Wood''' increases the damage of the Dragon-Blood's arrow by +2[[L]] due the thorns covering it. The [[Essence]] for this Charm must be spent separately for each arrow fired. Although this Charm can be put into a Combo with an extra action Charm such as Swallows Defend the Nest, a particular target cannot be subjected to more than one particular elemental effect at a time. A Fire Aspect, for instance, could fire three separate arrows at three separate targets inflicting four additional levels of fire damage on each one. An Air Aspect and Earth Aspect could each shoot the same target and each inflict their respective penalties on that target, but a Fire Aspect could not hit the same target twice and inflict +8[[L]] fire damage. Regardless of the specific elemental version learned, this Charm is always considered a Wood-aspected Charm for purposes of determining whether the one-mote surcharge for out-of-aspect Charms applies, and Dragon-Blooded can learn only the version associated with their aspects.
Officially, this Charm's sole utility is to uncover spies and aid in preventing eavesdropping. Even the mere suggestion that this Charm is often used by Dragon-Blooded thieves, spies and assassins is a blasphemy to some Immaculate monks. With just one success on a ([[Perception]] + [[Larceny]]) check, the Dragon-Blood instantly knows if he is being watched. Additional successes will pinpoint the specific location of observers (see below).


[[Category:Archery Charms]] [[Category:Essence 2 Charms]] [[Category:Terrestrial Exalted Charms]] [[Category:Aspect of Wood]] @Swallows Defend the Nest
'''This is a reflexive Charm that can be used freely without the need for a Combo. It can be used on any tick.'''


'''Cost: ''' {{1m per arrow}}; '''Mins:''' [[Archery]] 3, [[Essence]] 2; Type: Extra Action<br>
''Latest Errata:'' The (total number of successes x 10) determines the radius in yards in which the Charm pinpoints the location of observers, but it can't pinpoint observers who are supernaturally concealed (just note their presence).
'''Keywords:''' {{Combo-OK}}<br>
'''Duration:''' {{Instant}}<br>
'''Prerequisite Charms:''' [[Dragon-Graced Arrow]]
 
With this Charm, the Wood Aspect becomes one with her bow and arrows, and she can transcend the normal limits of what is possible with both wood and sinew. The Dragon-Blood can fire multiple arrows on a single tick as part of a magical flurry. Each arrow fired after the first costs one mote of [[Essence]] but is fired with the Dragon-Blood's full dice pool. The maximum number of arrows a Dragon-Blood can fire as part of a single action is equal to his permanent [[Essence]].


[[Category:Archery Charms]] [[Category:Essence 2 Charms]] [[Category:Terrestrial Exalted Charms]] [[Category:Aspect of Wood]]
The Charm has to be consciously activated by the Dragon-Blood.


[[Category:Manual of Exalted Power - Dragon-Blooded]]
[[Category:Archery Charms]]
[[Category:Essence 2 Charms]]
[[Category:Terrestrial Exalted Charms]]
[[Category:Aspect of Earth]]

Latest revision as of 15:42, 28 November 2021

Cost: 2m; Mins: Archery 3, Essence 2; Type: Supplemental
Keywords: Combo-OK, Elemental, Leader, Obvious
Duration: Instant
Prerequisite Charms: None

Officially, this Charm's sole utility is to uncover spies and aid in preventing eavesdropping. Even the mere suggestion that this Charm is often used by Dragon-Blooded thieves, spies and assassins is a blasphemy to some Immaculate monks. With just one success on a (Perception + Larceny) check, the Dragon-Blood instantly knows if he is being watched. Additional successes will pinpoint the specific location of observers (see below).

This is a reflexive Charm that can be used freely without the need for a Combo. It can be used on any tick.

Latest Errata: The (total number of successes x 10) determines the radius in yards in which the Charm pinpoints the location of observers, but it can't pinpoint observers who are supernaturally concealed (just note their presence).

The Charm has to be consciously activated by the Dragon-Blood.