Nek Dænin kyläläisiä: Difference between revisions
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==Gochiyo== | ==Gochiyo== | ||
'''Name:''' Gochiyo; '''Concept:''' A resentful farmer's son; '''Motivation:''' To escape to a big city and freedom<br> | '''Name:''' Gochiyo; '''Concept:''' A resentful farmer's son; '''Motivation:''' To escape to a big city and freedom<br> | ||
'''Attributes (4/3/3):''' Strength | '''Attributes (4/3/3):''' Strength 3, Dexterity 2, Stamina 3, Charisma 1, Manipulation 2, Appearance 3, Perception 2, Intelligence 2, Wits 2<br> | ||
'''Abilities (18):''' [[Athletics]] 3, [[Dodge]] 3, [[Integrity]] 3, [[Martial Arts]] | '''Abilities (18):''' [[Athletics]] 3, [[Dodge]] 3, [[Integrity]] 3, [[Martial Arts]] 4, [[Resistance]] 3, [[Survival]] 3<br> | ||
'''Specialties (4):''' Escaping a Clinch (Athletics) +1, When Unarmed (Dodge) +3<br> | '''Specialties (4):''' Escaping a Clinch (Athletics) +1, When Unarmed (Dodge) +3<br> | ||
'''Backgrounds (5):''' Ally 2 (fairy-like (but not Fair Folk) forest spirit), Mentor (Butō, an old martial artist) 2, Resources 1<br> | '''Backgrounds (5):''' Ally 2 (fairy-like (but not Fair Folk) forest spirit), Mentor (Butō, an old martial artist) 2, Resources 1<br> | ||
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'''Health:''' 1×-0, 2×-1, 2×-2, 1×Incapacitated<br> | '''Health:''' 1×-0, 2×-1, 2×-2, 1×Incapacitated<br> | ||
'''Soak:''' B , L , A <br> | '''Soak:''' B , L , A <br> | ||
'''Bonus Points (21) Spent:''' Willpower 4→7 (3)<br> | '''Bonus Points (21) Spent:''' [[Martial Arts]] 3→4 (4), [[Strength]] 2→3 (4), [[Willpower]] 4→7 (3)<br> | ||
'''Equipment:''' | |||
==Kazura== | |||
[[Image:The_trainee_herbalist_by_rootsai_d2tldwa.jpg|thumb|right|Kazura]] | |||
'''Name:''' Kazura (かずら); '''Concept:''' Herbalist; '''Motivation:''' Become a thaumaturgist<br> | |||
'''Attributes (3/3/4):''' Strength 2, Dexterity 3, Stamina 2, Charisma 2, Manipulation 1, Appearance 3, Perception 2, Intelligence 3, Wits 2<br> | |||
'''Abilities (18):''' [[Awareness]] 2, [[Craft|Craft (Water)]] 2, [[Dodge]] 2, [[Investigation]] 1, [[Occult]] 3, [[Lore]] 3, [[Medicine]] 3, [[Resistance]] 2, [[Socialize]] 2, [[Stealth]] 2, [[Survival]] 3<br> | |||
'''Specialties (4):''' Pharmacy +2 ([[Craft|Craft (Water)]]), [[Thaumaturgy]] +2 ([[Occult]])<br> | |||
'''Backgrounds (5):''' [[Resources]] 2, TODO<br> | |||
'''Merits and Flaws:''' <br> | |||
'''Willpower:''' 7; '''Essence:''' 1; '''Virtues (5):''' Compassion 3, Conviction 3, Temperance 2, Valor 2<br> | |||
'''Intimacies: ''' <br> | |||
'''Health:''' 1×-0, 2×-1, 2×-2, 1×Incapacitated<br> | |||
'''Soak:''' B , L , A <br> | |||
'''Bonus Points (21) Spent:''' [[Awareness]] 0→2 (4), [[Craft|Craft (Water)]] 0→2 (4), [[Dodge]] 0→2 (4), [[Dexterity]] 2→3 (4), [[Investigation]] 0→1 (2), [[Willpower]] 4→7 (3)<br> | |||
'''Equipment:''' | '''Equipment:''' |
Revision as of 20:49, 17 February 2020
Gochiyo
Name: Gochiyo; Concept: A resentful farmer's son; Motivation: To escape to a big city and freedom
Attributes (4/3/3): Strength 3, Dexterity 2, Stamina 3, Charisma 1, Manipulation 2, Appearance 3, Perception 2, Intelligence 2, Wits 2
Abilities (18): Athletics 3, Dodge 3, Integrity 3, Martial Arts 4, Resistance 3, Survival 3
Specialties (4): Escaping a Clinch (Athletics) +1, When Unarmed (Dodge) +3
Backgrounds (5): Ally 2 (fairy-like (but not Fair Folk) forest spirit), Mentor (Butō, an old martial artist) 2, Resources 1
Merits and Flaws:
Willpower: 7; Essence: 1; Virtues (5): Compassion 1, Conviction 3, Temperance 2, Valor 3
Intimacies: TODO
Health: 1×-0, 2×-1, 2×-2, 1×Incapacitated
Soak: B , L , A
Bonus Points (21) Spent: Martial Arts 3→4 (4), Strength 2→3 (4), Willpower 4→7 (3)
Equipment:
Kazura

Name: Kazura (かずら); Concept: Herbalist; Motivation: Become a thaumaturgist
Attributes (3/3/4): Strength 2, Dexterity 3, Stamina 2, Charisma 2, Manipulation 1, Appearance 3, Perception 2, Intelligence 3, Wits 2
Abilities (18): Awareness 2, Craft (Water) 2, Dodge 2, Investigation 1, Occult 3, Lore 3, Medicine 3, Resistance 2, Socialize 2, Stealth 2, Survival 3
Specialties (4): Pharmacy +2 (Craft (Water)), Thaumaturgy +2 (Occult)
Backgrounds (5): Resources 2, TODO
Merits and Flaws:
Willpower: 7; Essence: 1; Virtues (5): Compassion 3, Conviction 3, Temperance 2, Valor 2
Intimacies:
Health: 1×-0, 2×-1, 2×-2, 1×Incapacitated
Soak: B , L , A
Bonus Points (21) Spent: Awareness 0→2 (4), Craft (Water) 0→2 (4), Dodge 0→2 (4), Dexterity 2→3 (4), Investigation 0→1 (2), Willpower 4→7 (3)
Equipment: