Principle of Motion: Difference between revisions

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Created page with "'''Cost:''' {{5m, 1wp}}; '''Mins:''' —; '''Type:''' {{Simple}}<br> '''Keywords:''' —<br> '''Duration:''' Until all of the extra actions are used up Next to Mate..."
 
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'''Duration:''' Until all of the extra actions are used up
'''Duration:''' Until all of the extra actions are used up


Next to [[Materialize]], this Charm is the most powerful magic to which a spirit has access. When five motes of [[Essence]] and one temporary [[Willpower]] is spent, the spirit gains a number of extra actions equal to its Willpower. This pool of extra actions remains active until all of the extra actions are used up. This Charm can be used only when a spirit has no pool of extra actions, so it cannot be stacked with itself. Extra actions can be used at any time the spirit can act and can be used like regular actions: to [[attack]], [[dodge]], [[parry]] or use [[nonreflexive]] [[charms]]. Every extra action is performed at the spirit's full dice pool, and a spirit may split its dice pools for multiple actions in an extra action (see [[Basic Mechanics#Multiple Actions|Multiple Actions]]).
Next to [[Materialize]], this Charm is the most powerful magic to which a spirit has access. When five motes of [[Essence]] and one temporary [[Willpower]] is spent, the spirit gains a number of extra actions equal to its Willpower. This pool of extra actions remains active until all of the extra actions are used up. This Charm can be used only when a spirit has no pool of extra actions, so it cannot be stacked with itself. Extra actions can be used at any time the spirit can act and can be used like regular actions: to [[attack]], [[dodge]], [[parry]] or use [[nonreflexive charms]]. Every extra action is performed at the spirit's full dice pool, and a spirit may split its dice pools for multiple actions in an extra action (see [[Basic Mechanics#Multiple Actions|Multiple Actions]]).


[[Category:Essence 1 Charms]]
[[Category:Essence 1 Charms]]
{{Universal Spirit Charm}}
{{Universal Spirit Charm}}

Latest revision as of 07:40, 17 November 2021

Cost: 5m, 1wp; Mins: —; Type: Simple
Keywords:
Duration: Until all of the extra actions are used up

Next to Materialize, this Charm is the most powerful magic to which a spirit has access. When five motes of Essence and one temporary Willpower is spent, the spirit gains a number of extra actions equal to its Willpower. This pool of extra actions remains active until all of the extra actions are used up. This Charm can be used only when a spirit has no pool of extra actions, so it cannot be stacked with itself. Extra actions can be used at any time the spirit can act and can be used like regular actions: to attack, dodge, parry or use nonreflexive charms. Every extra action is performed at the spirit's full dice pool, and a spirit may split its dice pools for multiple actions in an extra action (see Multiple Actions).