Third (Ability) Excellency—Essence Resurgent: Difference between revisions

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[[Category:Stackable Charms]]
[[Category:Stackable Charms]]
[[Category:Solar Exalted Charms]]
[[Category:Solar Exalted Charms]]
[[Category:Lunar Exalted Charms]]
[[Category:Abyssal Exalted Charms]]
[[Category:Abyssal Exalted Charms]]
[[Category:Archery Charms]]
[[Category:Archery Charms]]

Revision as of 08:10, 14 January 2020

Third (Ability) Excellency—Essence Resurgent

Cost: 2m per success; Mins: (Ability) 1, Essence 1; Type: Reflexive (Step 4 for attacker, Step 6 for defender)
Keywords: Combo-OK
Duration: Instant
Prerequisite Charms: None
Exalted with this Charm recover smoothly from failure. An Exalt's player can invoke this Charm after making a roll based on the relevant Ability. This Charm allows her player to make the roll again, using the new result if the Exalt prefers it. The Exalt can also use this Charm to enhance static values derived from the relevant Ability. Doing so increases the character's effective (Attribute + Ability) rating for one task by the Ability rating. This means that the Essence Resurgent Excellency increases an applicable DV by half the relevant Ability.

Abyssal Exalted

The three basic Excellencies, Infinite (Ability) Mastery and (Ability) Essence Flow function exactly for Abyssals as they do for Solars and are Mirrors to each other.