Shaping: Difference between revisions
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* [[Charm Keywords#Shaping|Shaping (Charm Keyword)]] | * [[Charm Keywords#Shaping|Shaping (Charm Keyword)]] | ||
==Charm Concept: Shaping== | |||
Shaping effects change the character by altering reality. They bypass the laws of Creation. Most such effects involves [[Wyld]] energy or the chaos of the [[Labyrinth]]. Characters spending time in the Wyld often find their minds or bodies warped; this is a Shaping effect. The [[Fair Folk]] weave their glamours through temporary "corrections" to the laws of world and Wyld, which is also a Shaping effect. If the Maidens were to ignore the substance of established law, declaring a character unmade, this would be a Shaping effect—as it would be in [[Malfeas]] if a furious [[Yozi]] did the same. Most Shaping effects available to the Exalted are available through [[sorcery]], as [[Charms]] are part of the natural law of the world (unless they are explicitly designed to circumvent that law). [[Sidereal Exalted]] also have "astrology" that shapes others’ fate. This is a Shaping effect, though it usually alters dice pools and circumstances rather than the target's body, mind or traits. | Shaping effects change the character by altering reality. They bypass the laws of Creation. Most such effects involves [[Wyld]] energy or the chaos of the [[Labyrinth]]. Characters spending time in the Wyld often find their minds or bodies warped; this is a Shaping effect. The [[Fair Folk]] weave their glamours through temporary "corrections" to the laws of world and Wyld, which is also a Shaping effect. If the Maidens were to ignore the substance of established law, declaring a character unmade, this would be a Shaping effect—as it would be in [[Malfeas]] if a furious [[Yozi]] did the same. Most Shaping effects available to the Exalted are available through [[sorcery]], as [[Charms]] are part of the natural law of the world (unless they are explicitly designed to circumvent that law). [[Sidereal Exalted]] also have "astrology" that shapes others’ fate. This is a Shaping effect, though it usually alters dice pools and circumstances rather than the target's body, mind or traits. | ||
Latest revision as of 08:39, 19 January 2020
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Charm Concept: Shaping
Shaping effects change the character by altering reality. They bypass the laws of Creation. Most such effects involves Wyld energy or the chaos of the Labyrinth. Characters spending time in the Wyld often find their minds or bodies warped; this is a Shaping effect. The Fair Folk weave their glamours through temporary "corrections" to the laws of world and Wyld, which is also a Shaping effect. If the Maidens were to ignore the substance of established law, declaring a character unmade, this would be a Shaping effect—as it would be in Malfeas if a furious Yozi did the same. Most Shaping effects available to the Exalted are available through sorcery, as Charms are part of the natural law of the world (unless they are explicitly designed to circumvent that law). Sidereal Exalted also have "astrology" that shapes others’ fate. This is a Shaping effect, though it usually alters dice pools and circumstances rather than the target's body, mind or traits.
Strategy Notes
If you plan for your character to spend much time outside Creation in the Wyld, you should try to pick up Integrity-Protecting Prana and most likely Chaos-Repelling Pattern. The Lawgivers are intrinsically resistant to the Wyld and similar places, but it really takes only one fluke event where you regress to a youth or grow an extra arm to ruin your heroic image. If you're planning to spend your time almost exclusively in Creation, these Charms might not be worth it early in the game. Talk to your Storyteller about whether and when you should worry about your enemies transforming you in some horrible fashion.