Seven Shadow Evasion: Difference between revisions
mNo edit summary |
mNo edit summary |
||
Line 9: | Line 9: | ||
==Flickering Wisp Technique== | ==Flickering Wisp Technique== | ||
The same as an [[Abyssal Exalted]] Charm.<br>Adds {{Dusk}}, {{Mirror}} and [[Charm Keywords#Spectral|Spectral]] keywords.<br> | The same as an [[Abyssal Exalted]] Charm.<br>'''Cost:''' <del>8m</del> {{3m}}; <br>Adds {{Dusk}}, {{Mirror}} and [[Charm Keywords#Spectral|Spectral]] keywords.<br> | ||
'''Prerequisite Charms:''' [[Flitting Shadow Form]] | '''Prerequisite Charms:''' [[Flitting Shadow Form]] | ||
Line 15: | Line 15: | ||
This Charm carries one of the [[Four Flaws of Abyssal Invulnerability]]. | This Charm carries one of the [[Four Flaws of Abyssal Invulnerability]]. | ||
''NOTE: I'm not sure why this costs 8m for Abyssals and 3m for Solars. They should have the same cost, so I'd say this costs 3m for both.'' {{Houserule}} | |||
[[Category:Dodge Charms]] | [[Category:Dodge Charms]] |
Revision as of 16:55, 23 January 2020
Cost: 3m; Mins: Dodge 4, Essence 2; Type: Reflexive (Step 2)
Keywords: Combo-OK, Dawn, Obvious
Duration: Instant
Prerequisite Charms: Shadow Over Water
The Solar hero is too quick for his enemies to land a blow. The Exalt invokes this Charm in response to an attack. The attack must not be unexpected. This Charm is a dodge that perfectly defends against the attack—even if the attack is undodgeable.
This Charm has one of the Four Flaws of Invulnerability.
Flickering Wisp Technique
The same as an Abyssal Exalted Charm.
Cost: 8m 3m;
Adds Dusk, Mirror and Spectral keywords.
Prerequisite Charms: Flitting Shadow Form
The Abyssal unnaturally dissolves out of the path of an attack, seeking respite in the momentary peace of non-existence. He reappears all too quickly, his perfect dodge completed by re-forming him somewhere within (Essence) yards that he could have reached through conventional evasive action. This Charm can dodge undodgeable attacks, but it cannot dodge unexpected attacks.
This Charm carries one of the Four Flaws of Abyssal Invulnerability.
NOTE: I'm not sure why this costs 8m for Abyssals and 3m for Solars. They should have the same cost, so I'd say this costs 3m for both. (Houserule)