Health Levels: Difference between revisions

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===Damage Types===
Different damage types include [[Bashing]], [[Lethal]], and [[Aggravated]] damage.
Different damage types include [[Bashing]], [[Lethal]], and [[Aggravated]] damage.
{|
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|[[Bashing]]: use a slash||style="font-size:38px"|⧄
|-
|[[Lethal]]: use an X||style="font-size:32px"|☒
|-
|[[Aggravated]]: use an asterisk||style="font-size:38px"|⧆
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This way, if damage is converted from a lesser to a more serious type, you don't have to erase first.


==See Also==
==See Also==

Revision as of 08:24, 16 February 2020

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Health levels track your character's physical condition—like how much damage she's just taken from a deathknight's foul necromantic spell—and the penalty imposed on your character's dice pool for each level of injury sustained.

Most humans, including Solar Exalted without the Resistance Charm Ox-Body Technique, have seven health levels, ranging from Bruised to Incapacitated. Unless your character has extras, she has one -0 health level, two -1 health levels, two -2 health levels, one -4 health level and one Incapacitated health level.

Health Level Default
Amount
Penalty
Bruised -0
Hurt -2
Wounded -2
Crippled -4
Incapacitated
Dying

Damage Types

Different damage types include Bashing, Lethal, and Aggravated damage.

Bashing: use a slash
Lethal: use an X
Aggravated: use an asterisk

This way, if damage is converted from a lesser to a more serious type, you don't have to erase first.

See Also