Carolina Reaper: Difference between revisions
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No [[Liege]]: Your character has no master and wander as a homeless renegade. | |||
'''Charms:''' | '''Charms:''' |
Revision as of 20:48, 11 January 2020

Name: Carolina Reaper
Concept: TODO, GM's test character, an Abyssal Exalted
Motivation: TODO
Caste: Day (Athletics, Awareness, Dodge, Larceny, and Stealth)
Anima: TODO
Attributes: Physical 4, Social 8, Mental 6,
- Strength 2, Dexterity 3, Stamina 2
- Charisma 2, Manipulation 5, Appearance 4
- Perception 2, Intelligence 2, Wits 5
Abilities: (28) must have Archery 3, Performance 4, Resistance 2+, and Stealth 4
- Archery 4, Martial Arts -, Melee -, Thrown -, War -
- Integrity 1, Performance 4, Presence -, Resistance 3, Survival -
- Craft -, Investigation -, Lore 1, Medicine -, Occult -
- Athletics 2, Awareness 2, Dodge 3, Larceny 3, Stealth 4
- Bureaucracy -, Linguistics 1, Ride -, Sail -, Socialize -
Backgrounds:
- Artifact
- [[]]
- [[]]
No Liege: Your character has no master and wander as a homeless renegade.
Charms:
- First Archery Excellency—Essence Overwhelming
- Withering Weathered Maelstorm
- Doom Drawn and Imminent
- Splinter of the Void (+Imposition of Agony)
- 2×Ox-Body Technique (2×two -1 Health levels)
- Shadow Cloak Technique
- Atrocity Without Witness
- First Performance Excellency—Essence Overwhelming
- Soul-Desiccating Style
Plans
Charms:
- Irresistible Succubus Style
- Relic Arrow Method, Pulse of the Prey, Flawless Archer Discipline, ...
- Ravening Mouth of Archery (if she finds an artifact to use the Charm with...)