Triple-Distance Attack Technique

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Cost: 2m; Mins: Thrown 2, Essence 2; Type: Supplemental
Keywords: Combo-OK, Obvious
Duration: Instant
Prerequisite Charms: None

The Solar imbues his weapon with Essence, so that it flies true. This Charm enhances a Thrown-based attack. The Exalt spends two motes and triples the Range of the weapon.

If the Solar has Essence 4 or higher, this Charm also negates external penalties from environmental conditions.

Aid of Ill Wind

The same as an Abyssal Exalted Charm. Adds Mirror Keyword.
Prerequisite Charms: None

Chill gusts from the Underworld carry the Abyssal's weapon to his prey. These winds dissipate on impact, leaving wounds that smell faintly of funereal incense or wilting flowers.