Template:Character Creation Summary Casteless Lunar Exalted

From exalted2e
Revision as of 21:16, 15 January 2020 by Np (talk | contribs)
Jump to navigation Jump to search

Step One: Character Concept

Step Two: Attributes

Step Three: Abilities

  • Note Survival as Favored Ability.
  • Select one additional Favored Ability (may not be Survival).
  • Choose Abilities (25). You may raise any of your Abilities to five without spending bonus points.
  • Distribute four Specialties amongst your character's Abilities.

Step Four: Advantages

  • Choose Backgrounds (7—none may be higher than 3 without spending bonus points).
  • Choose 8 Lunar Charms or Knacks (at least 4 Charms and 1 Knack). You may take which you meet the prerequisites for.
  • Choose Virtues (5—none may be higher than 3 without spending bonus points).
  • Choose Virtue Flaw.

Step Five: Finishing Touches

Bonus Points

Bonus Points Table

Trait Cost
Attribute 4
Ability 2 (1 if a Favored or Caste Ability)
Background 1 (2 if the Background is being raised above 3)
Specialty 1 (2 per 1 if in a Favored or Caste Ability)
Virtue 1 per dot (Willpower is independent of Virtues)
Willpower 1
Intimacies Characters may begin with up to (Willpower + Compassion) Intimacies without spending bonus points.*
Essence 7
Charms 4 (3 if in a Favored or Caste Ability)*

*Latest errata

  • You get 18 bonus points, which may be spent at any time during character creation.

Sample Concepts

  • Bloodthirsty Warlord—An escaped slave who returned to his people and became a bloodthirsty warlord and leads them in revenge upon his onetime captors.
  • Wise Shaman—whose life is dedicated to protecting her homeland in the great Eastern forests from the depredations of the Wyld and greedy wood spirits alike.

Castes

The Casteless do not possess a caste.

Motivation

  • Choose a driving and epic goal for your character.

Virtues

Backgrounds

  • Allies—Aides and friends who help in tasks.
  • Artifact—Wondrous devices of the First Age.
  • Backing—Standing and rank in an organization of power and influence.
  • Contacts—Information sources and people in useful places.
  • Cult—Mortals who worship you.
  • Familiar—An animal companion.
  • Followers—Mortals who look to you for leadership.
  • Heart's Blood—The shapes of animals and men that you may take.
  • Influence—Your pull in the world around you.
  • Manse—A place of power and Essence.
  • Mentor—A teacher and instructor.
  • Reputation—Your renown in society.
  • Resources— Material goods and money.
  • Solar Bond—A supernatural connection to your Solar mate.
  • Taboo—Culturally significant behavior that helps protect a Casteless Lunar from the Wyld.
  • Tattoo Artifact—An artifact of power worked into the very substance of the Lunar's tattoos.

Intimacies

  • Start with a number of Intimacies up to your (Willpower + Compassion).
  • Intimacies can be anything your character cares about on a meaningful level—a cause, an ideal, a place, a person, a nation.
  • Don't worry if you can't come up with them, they are easy to gain and change.
  • See Intimacies for more information.