Blood of Boiling Oil
Cost: 20 motes
Target: Touched creature
The character gathers a roiling ball of Essence between her hands. This sphere glows brighter and brighter as the power within it grows. It starts a dull brick red, but the color grows in brightness and saturation until it is, first, the color of red-hot iron and, then, an unearthly glittering scarlet. Then, the sorcerer takes a Cast Sorcery action and the sphere vanishes noiselessly and without display. The sorcerer's hands are left covered with glowing scarlet arcane characters.
If the sorcerer now lays a hand on another living being, the power flows from her hands into the unfortunate victim, transmuting his blood to boiling oil. Most mortals die instantly when subjected to this attack, and even the Exalted can be slain with but a single touch.
To resolve this attack, the sorcerer must make a successful barehanded attack on the target. This attack can be combined with a regular attack, a Charm or even a Combo, allowing a powerful warrior-mage to unleash an attack of unparalleled power.
This spell activates with the first successful barehanded attack that the sorcerer makes that rolls even a single die of damage. When it activates, the sorcerer's player must immediately make a reflexive (Charisma + Occult) roll. The target takes one level of unsoakable lethal damage each tick for (the sorcerer's Essence x successes) ticks. This is a Shaping effect and a Poison effect.
Magical creatures generally resist transmutation. When this Charm is used on a creature capable of spending Essence, such as an Exalt or a Fair Folk noble, subtract the target's Essence from the number of successes achieved on the (Charisma + Occult) roll. This spell has no effect on nonliving creatures or living creatures that have no blood.
This spell remains in effect for (the sorcerer's Essence) minutes or until the sorcerer strikes someone and overcomes their Hardness. It is possible to inflict this damage accidentally on someone else, but—even if the sorcerer fumbles and strikes herself—the spell never targets the sorcerer.