Spirit Weapons
Cost: 4m; Mins: Thrown 4, Essence 3; Type: Reflexive (Step 1)
Keywords: Combo-OK, Obvious
Duration: One scene
Prerequisite Charms: Call the Blade
The Exalt shapes weapons from shadows, Essence and light. This Charm permits a Lawgiver to create temporary throwing weapons. Each such weapon costs four motes of Essence to create.
Weapons created by this Charm are always exceptional. The Solar can reflexively create new weapons at any time as long as he has a hand free to hold them.
These weapons last for one scene, but they thrive on the Essence of the Exalt who created them. If anyone else uses them to make an attack, these weapons fade away during Step 2 of the attack's resolution.