Channeling a Virtue
Outside of combat, a player may spend one Willpower point to add one bonus success to a roll (as if an additional die had been rolled and succeeded). Alternatively, the character may spend one Willpower point to channel a Virtue for a particular action. Doing so adds to one roll a number of bonus dice equal to the appropriate Virtue rating. Channeling can aid only those rolls for actions that are, themselves, appropriate to the Virtue in question (see Virtues for more details). Players cannot use Willpower to provide both benefits to the same roll. In combat, timing rules limit Willpower expenditure.