Weapons
Latest errata: Weapons with a Cost of "–" are not free, but their purchase is a negligible strain on a character’s Resources.
Hand-to-Hand Weapons
These are weapons used in close-quarter combat. Most, but not all, use the Melee Ability. However, if the character is using a martial-arts weapon, she may substitute her Martial Arts for Melee. This applies to both attacks and parries.
Blades
Chopping Sword
This weapon is a sword with a chopping blade about three feet long. Some versions have a square or angled tip, while others sport a curve with a wicked back clip. Unlike the slashing sword, chopping swords are designed not for fencing and agility, but for delivering solid blows that hack through armor and bone.
Speed | Accuracy | Damage | Defense | Rate | Minimums | Cost | Tags |
---|---|---|---|---|---|---|---|
4 | +1 | +5L/2 | -1 | 2 | Str •• | •• | O |
Great Sword
A great sword is a two-handed weapon used for hacking blows. These massive swords can be either single- or double-edged. Although these weapons are slow and unsuited to fencing, a strong blow from a great sword can cut a man in half.
Speed | Accuracy | Damage | Defense | Rate | Minimums | Cost | Tags |
---|---|---|---|---|---|---|---|
6 | +1 | +7L/2 | -1 | 2 | Str ••• | •• | 2, O, R |
Knife
A knife is a weapon with a chopping and stabbing blade about a foot long, which can have a single or double edge. Most adults in the world of Exalted carry a knife, for utility as well as personal defense. Knives are used as tableware and to cut and pry, as well as for combat. Knives can also be used as thrown weapons (using the Thrown Ability).
Speed | Accuracy | Damage | Defense | Rate | Minimums | Cost | Tags |
---|---|---|---|---|---|---|---|
5 | +1 | +2L | +0 | 3 | Str | • | – |
Short Sword
Short swords are chopping weapons with blades about two feet long. Some are single-edged, while others have cutting edges on both sides. They are typically carried as weapons by soldiers and as tools by barbarians.
Speed | Accuracy | Damage | Defense | Rate | Minimums | Cost | Tags |
---|---|---|---|---|---|---|---|
4 | +2 | +3L | +1 | 2 | Str | •• | – |
Slashing Sword
A slashing sword has a long, single-edged blade about three-feet long. These swords are quick and used primarily for arcing cuts. The slashing sword is favored by cavalry, as its shape and length make it suited for use from horseback.
Speed | Accuracy | Damage | Defense | Rate | Minimums | Cost | Tags |
---|---|---|---|---|---|---|---|
4 | +1 | +3L | +0 | 3 | Str •• | •• | – |
Straight Sword
A straight sword has a double-edged blade about three-feet long, usually with a narrow blade or one that tapers slightly toward the tip. The tip is either pointed or chisel-shaped. Straight swords are well-balanced, accurate weapons, capable of deadly thrusts as well as slashing attacks.
Speed | Accuracy | Damage | Defense | Rate | Minimums | Cost | Tags |
---|---|---|---|---|---|---|---|
4 | +2 | +3L | +1 | 2 | Str •• | •• | – |
Impact Weapons
Axe/Hatchet
broad-bladed weapon balanced for use in one hand, an axe is easy to manufacture and of great utility as a tool as well as a weapon. Axes can also be thrown (using the Thrown Ability).
Speed | Accuracy | Damage | Defense | Rate | Minimums | Cost | Tags |
---|---|---|---|---|---|---|---|
4 | +1 | +5L | -2 | 2 | Str •• | • | T |
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Scythe
Used for wide sweeping blows, scythes are thick, curved blades attached to a long handle, used by farmers for cutting swathes of grain—and occasionally employed on the battlefi eld to do the same to troops.
Speed | Accuracy | Damage | Defense | Rate | Minimums | Cost | Tags |
---|---|---|---|---|---|---|---|
6 | +1 | +7L/2 | -2 | 2 | Str ••• | • | 2, O, R |
Staff
A staff is a length of sturdy wood, sometimes wrapped in metal bands or leather. Many staves are clearly weapons, but more than one ruffian has been thrashed by the well-worn walking stick of a traveler.
Speed | Accuracy | Damage | Defense | Rate | Minimums | Cost | Tags |
---|---|---|---|---|---|---|---|
6 | +2 | +7B | +2 | 2 | Str •• | – | 2, R |
Whip
A whip is a handle with a coil of leather thongs or tightly woven cord, primarily used by drovers to control beasts. Whips inflict more pain than damage, but a skilled user can entangle foes or wrench weapons from their grip. If a character uses a whip for a clinch, then she must use her Martial Arts Ability for the attack. Treat a flexible rod or cane without an attached lash as a whip, but without the disarming, reach and clinch enhancements. Authorities in some regions use caning as a means of punishing petty criminals.
Speed | Accuracy | Damage | Defense | Rate | Minimums | Cost | Tags |
---|---|---|---|---|---|---|---|
5 | +1 | +1B | +0 | 2 | Str •, Dex ••• | • | D, R |
Spears
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Short Spear
A short-hafted weapon used primarily for stabbing, the short spear often has a long head so that it can be used for slashing and chopping in a pinch. Short spears are versatile weapons and much-favored by warrior cultures and elite troops as a result. Short spears do not gain the charging or bracing bonuses of their longer counterparts.
Speed | Accuracy | Damage | Defense | Rate | Minimums | Cost | Tags |
---|---|---|---|---|---|---|---|
5 | +2 | +4L | +1 | 2 | Str • | • | R |
Spear
One of the most versatile and simple weapons ever produced, the spear is a foot-long head attached to the end of a fiveto six-foot-long pole. The head of the spear typically has extensions built into the sides to prevent it from going too deep into a target. Spears are inexpensive and effective and, as a result, are one of the most common armaments of soldiers everywhere. A character who uses a spear as a jabbing weapon inflicts the lesser Damage value listed on the chart. However, a character increases Damage to the higher value when charging or bracing against a charging opponent.
Speed | Accuracy | Damage | Defense | Rate | Minimums | Cost | Tags |
---|---|---|---|---|---|---|---|
5 | +1 | +4L/7L | +2 | 2 | Str •• | • | 2, L, R |
Martial Arts Weapons
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