Passion Transmuting Nuance

From exalted2e
Revision as of 09:12, 29 February 2020 by Np (talk | contribs) (Created page with "'''Cost:''' {{3m}}; '''Mins:''' Presence 2, Essence 2; '''Type:''' {{Simple}} (Speed 5 in long ticks)<br> {{Keywords}} {{Combo-OK}}, {{Emotion}}, {{Social}}<br...")
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search

Cost: 3m; Mins: Presence 2, Essence 2; Type: Simple (Speed 5 in long ticks)
Keywords: Combo-OK, Emotion, Social
Duration: One scene
Prerequisite Charms: None

The Dragon-Blood can transmute one strong passion (lust, rage or terror) into one of the other two. She must first engage her target in conversation for a number of long ticks equal to 10 – her Essence, then her player rolls (Manipulation + Presence) against a difficulty equal to the target's Essence, minus one for every point by which the Dragon-Blood’s Essence exceeds the target's. If successful, the Dragon-Blood's player gains two dice on all subsequent social attack rolls against the target designed to play off the target's new emotional state. Also, a target who has been affected by this Charm acts as if his Temperance Virtue had been reduced to 1 for the duration of the scene.

Latest Errata: This Charm cannot be a character's first action in social combat (replacing the requirement of ticks spent conversing). The Charm's unnatural social attack uses a dice pool of (Manipulation + Presence + Essence); if it beats the target's MDV, the desired emotion burns in her heart for a scene (also reducing her Temperance to 1 unless that is her primary Virtue). Feelings conferred by the Charm provide the same social combat benefits and drawbacks as a high-rated Virtue. Paying 1wp at any point frees a character from this Charm.