Warlord's Convocation
Cost: 8m, 1wp; Mins: Presence 4, Essence 3; Type: Simple (Speed 5 in long ticks)
Keywords: Combo-OK, Dynasty, Servitude, Social
Duration: One scene
Prerequisite Charms: Any Performance Excellency
The Dragon-Blood's innate majesty is now sufficient to win almost anyone's loyalty, at least temporarily. The Exalt can spend eight motes and one Willpower to attempt to win the loyalty of a Storyteller character. The Exalt's player must roll (Manipulation + Presence), applying the target's MDV. The target of this Charm develops a loyalty toward the Dragon-Blood for a period of one week per net success, during which time the target is at -1 to her MDV to resist social attacks made by the Exalt. Furthermore, if the Dragon-Blood makes a point of asking only trivial or minor tasks from the target and makes a show of valuing the target's loyalty, the effect lasts for one month per success. Finally, if the Dragon-Blood's player achieves five or more successes, the affected character becomes a new henchman for the Exalted character (per the Background).
This Charm can be used against only mortals and other Terrestrial Exalted. It automatically fails against Celestial Exalted and spirits.
Latest Errata: This Charm can exclusively target Terrestrial Exalted and humans (including those with supernatural heritage or awakened Essence). The roll for the Charm's unnatural social attack is (Appearance + Presence + Breeding). If the attack succeeds, the target must pay 2wp (4wp if a descendant) or gain an Intimacy of loyalty to the Exalt. This Intimacy resists removal for a number of weeks equal to the remaining successes after applying MDV, during which time it reasserts itself completely whenever the target gets a roll to regain Willpower from sleep. Good treatment extends the duration of enchantment as stated in the Charm. With 5+ remaining successes, a character made loyal by the Charm serves as faithfully as a henchman (per the Background) while bearing an enchanted Intimacy.