Blood Lash

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Cost: Template:10m, 1lhl Target: Caster

Most sorcerers consider the Blood Lash a weapon of last resort, for the spell can be cast only if the sorcerer bears a bleeding wound—at least one unbound, unhealed level of lethal damage. The character may wound himself if he must (this self-inflicted damage does not trigger reflexive Charms of defense). Blood from the sorcerer's wounds surges outward, forming a lash of blood. This effect inflicts another health level of lethal damage, which cannot be healed until the caster ends the spell or the spell's scene-long duration expires.

This whip of blood can make Melee or Martial Arts attacks. Its reach is a number of yards equal to the sorcerer's Willpower. It inflicts dice of lethal damage equal to (caster's Strength + Essence) + the number of lethal health levels the caster currently suffers. Its full traits are as follows: Speed +5; Accuracy +1; Damage (Varies)L; Defense +1; Rate 2; Tags M, N, R