Integrity: Difference between revisions

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Created page with "'''This Ability is important in combat.''' Melee is the Ability of hand-to-hand weaponry, covering swords, knives, hammers, axes, lances, and any other we..."
 
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'''This Ability is important in combat.'''
'''This Ability is important in [[social influence]].'''


Melee is the Ability of hand-to-hand weaponry, covering [[swords]], [[knives]], [[hammers]], [[axes]], [[lances]], and any other weapon used in close quarters. It is used both to attack with these weapons and to calculate a character's [[Parry]] rating when she blocks enemy attacks.
Integrity is the Ability to remain resolute in one’s beliefs, principles, and decisions when they are challenged, an active discipline of self-assurance and refuting opposing arguments. It contributes to a character's [[Resolve]], which is used to resist the persuasion of socially skilled characters.


[[:Category:Integrity Charms|List of Integrity Charms]]
[[:Category:Integrity Charms|List of Integrity Charms]]

Latest revision as of 05:23, 15 April 2020

This Ability is important in social influence.

Integrity is the Ability to remain resolute in one’s beliefs, principles, and decisions when they are challenged, an active discipline of self-assurance and refuting opposing arguments. It contributes to a character's Resolve, which is used to resist the persuasion of socially skilled characters.

List of Integrity Charms

Integrity Dramatic Rules

Template:Integrity Dramatic Rules