Seven Omens Shot: Difference between revisions

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{{Cost 3m, 1wp}}<br>
{{Cost 3m, 1wp}}{{Mins|Archery|5|Essence|3}}<br>
Mins: {{Mins|Archery|5|Essence|3}}<br>
{{Type Simple}}<br>
{{Type Simple}}<br>
'''Keywords:''' {{Decisive-only}}<br>
'''Keywords:''' {{Decisive-only}}<br>

Latest revision as of 08:56, 20 April 2020

Cost: 3m, 1wp; Mins: Archery 5, Essence 3
Type: Simple
Keywords: Decisive-only
Duration: Instant
Prerequisite Charms: Accuracy Without Distance

Clearing her mind of all thoughts, the Solar focuses only on the arrow drawn back against her bowstring, feeling for the flow of Essence she needs to make an incredible shot. The Solar must take a special "long aim" action— an aim action lasting three rounds—against a single target in order to use this Charm. Invoking Seven Omens Shot coverts the normal +3 bonus dice from aiming into three automatic non-Charm successes and adds any extra successes on the attack roll to the attack's raw damage. Accuracy Without Distance can shorten the action by a single round, but may only add a single non- Charm success for each round shortened. Killing an opponent with this Charm awards the Solar one point of Willpower.