Foe-Scenting Method: Difference between revisions

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{{Cost 0m or 2m}}<br>
{{Cost 0m or 2m}}{{Mins|Awareness|4|Essence|1}}<br>
{{Mins|Awareness|4|Essence|1}}<br>
{{Type Reflexive}}<br>
{{Type Reflexive}}<br>
'''Keywords:''' None<br>
'''Keywords:''' None<br>

Latest revision as of 08:57, 20 April 2020

Template:Cost 0m or 2m; Mins: Awareness 4, Essence 1
Type: Reflexive
Keywords: None
Duration: Instant
Prerequisite Charms: Keen Taste and Smell Technique

The keen nose of the Iron Wolf seeks out those who would attempt to hide. Before an Awareness roll to detect unseen characters, the Solar's nose automatically counts heads, telling her how many people are in the room, or are within medium range of her. If any scents belong to a person in her scent library, she automatically identifies him. For any unknown, she can further make generally accurate discernments about what kind of being each scent belongs to. Beasts, for example, smell different than humans, as do the undead and spirits. If a scent is not in her library, she can still form a general idea about the creature it belongs to. At this point, the player can choose to pay two motes to enhance the Lawgiver's sense of smell, aiding her in scenting the direction and distance of each target. This adds one automatic success to an Awareness roll to uncover hidden targets, and to Join Battle if necessary. At Awareness 5+, Essence 3+, the Solar can detect dematerialized spirits with this Charm.