Burning Judgment Halo: Difference between revisions
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{{Cost 5m, 4i}}{{Mins|Martial | {{Cost 5m, 4i}}{{Mins|Martial Arts|4|Essence|3}}<br> | ||
{{Type Simple}}<br> | {{Type Simple}}<br> | ||
'''Keywords:''' {{Perilous}}, {{Terrestrial}}<br> | '''Keywords:''' {{Perilous}}, {{Terrestrial}}<br> | ||
Line 5: | Line 5: | ||
'''Prerequisite Charms:''' [[Righteous Devil Form]] | '''Prerequisite Charms:''' [[Righteous Devil Form]] | ||
Those who'd raise a hand against the Righteous Devil must walk through the fire of their own iniquities to do so. Pointing the tip of her firewand at the ground, the stylist draws the [[Burning Judgment Halo]], a ring of flames that encompasses all characters at [[close range]] to her, with the traits of a bonfire | Those who'd raise a hand against the Righteous Devil must walk through the fire of their own iniquities to do so. Pointing the tip of her firewand at the ground, the stylist draws the [[Burning Judgment Halo]], a ring of flames that encompasses all characters at [[close range]] to her, with the traits of a [[bonfire]]. It is not necessary to create the full circle of flame—if the stylist is standing between a brutal slaver and his victims, she may choose to create only a semi-circle of fire, for example. | ||
The flames created by this [[Charm]] will continue to burn for as long as the Righteous Devil remains at their center. Once she takes a [[move]]ment action to move from that point, they will continue to burn for a single round more, then die down on her next turn. Moving through the blaze created by this Charm never damages the stylist—the devil walks through hell unscathed. | The flames created by this [[Charm]] will continue to burn for as long as the Righteous Devil remains at their center. Once she takes a [[move]]ment action to move from that point, they will continue to burn for a single round more, then die down on her next turn. Moving through the blaze created by this Charm never damages the stylist—the devil walks through hell unscathed. | ||
Terrestrial: The fires created by this Charm only last until the Dragon-Blood's next turn, unless she pays an additional four [[Initiative]] to renew it at the start of each of her turns. {{Righteous Devil Style Charms}} | '''Terrestrial:''' The fires created by this Charm only last until the Dragon-Blood's next turn, unless she pays an additional four [[Initiative]] to renew it at the start of each of her turns. {{Righteous Devil Style Charms}} | ||
{{Solar Exalted Charms}} | {{Solar Exalted Charms}} | ||
{{unfinished}} | {{unfinished}} |
Latest revision as of 06:59, 26 April 2020
Template:Cost 5m, 4i; Mins: Martial Arts 4, Essence 3
Type: Simple
Keywords: Perilous, Terrestrial
Duration: Instant
Prerequisite Charms: Righteous Devil Form
Those who'd raise a hand against the Righteous Devil must walk through the fire of their own iniquities to do so. Pointing the tip of her firewand at the ground, the stylist draws the Burning Judgment Halo, a ring of flames that encompasses all characters at close range to her, with the traits of a bonfire. It is not necessary to create the full circle of flame—if the stylist is standing between a brutal slaver and his victims, she may choose to create only a semi-circle of fire, for example.
The flames created by this Charm will continue to burn for as long as the Righteous Devil remains at their center. Once she takes a movement action to move from that point, they will continue to burn for a single round more, then die down on her next turn. Moving through the blaze created by this Charm never damages the stylist—the devil walks through hell unscathed.
Terrestrial: The fires created by this Charm only last until the Dragon-Blood's next turn, unless she pays an additional four Initiative to renew it at the start of each of her turns.
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