One Weapon, Two Blows
Cost: 3m; Mins: Melee 2, Essence 1
Type: Reflexive
Keywords: None
Duration: Instant
Prerequisite Charms: Excellent Strike
Sensing an opening, the Solar strikes with surpassing speed. Immediately after making a withering attack which lowers an opponent's current Initiative from a value greater to a value less than the Solar's own, she may use this Charm to unleash a second attack against that opponent. This second attack may be withering or decisive.