One Weapon, Two Blows

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Cost: 3m; Mins: Melee 2, Essence 1
Type: Reflexive
Keywords: None
Duration: Instant
Prerequisite Charms: Excellent Strike

Sensing an opening, the Solar strikes with surpassing speed. Immediately after making a withering attack which lowers an opponent's current Initiative from a value greater to a value less than the Solar's own, she may use this Charm to unleash a second attack against that opponent. This second attack may be withering or decisive.