Bloodthirsty Sword-Dancer Spirit

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Cost: 10m, 1wp; Mins: Resistance 5, Essence 3
Type: Simple
Keywords: None
Duration: One scene
Prerequisite Charms: Battle Fury Focus

While channeling Battle Fury Focus, the Solar drops to a deeper level of consciousness, sinking into a meditation on violence and destruction. In this fugue state, her world narrows to a tight red tunnel with things that must die at the far end. On top of the +1 bonus from Battle Fury Focus, the Solar gains an additional +2 dice to all of her combat actions, ignores all wound penalties, and generates one mote per turn, which must be spent each turn on combatrelated actions or physical actions in pursuit of combat, violence or destruction.

In this state the Solar cannot be safely dissuaded from combat. Should friends or allies choose to stand in her way, she won't slaughter them unheedingly, but will use any force necessary to remove them from her path so she can continue to assault her original target. She will not, and cannot end her assault until her targets are dead or fled, and if she is convinced by an impassioned plea to drop her commitment to this Charm, she will go into immediate Initiative crash. If she crashes herself in this fashion, her Initiative is set to -3. Ending this Charm while already crashed does not change the Solar's Initiative value.

When tremendously outnumbered, Bloodthirsty Sword- Dancer Spirit affords the Exalt renewed power: each time she empties a battle group's Magnitude track, she may roll Join Battle.