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  • {{Cost 1m}}{{Mins|Archery|3|Essence|3}}{{Type Reflexive}}{{Duration Instant}}{{Archery Charms}}{{Solar Exalted Ch ...
    157 bytes (18 words) - 18:33, 14 April 2020
  • {{Cost 1m}}{{Mins|Awareness|3|Essence|1}}<br> ...notice. When a character attempts to [[move]] in stealth, the Solar gains +3 dice to spot him. ...
    432 bytes (63 words) - 08:57, 20 April 2020
  • {{Cost &mdash;}}{{Mins|Brawl|5|Essence|3}}<br> ...damage to each succesful strike&mdash;+1 on the first, +2 on the second, +3 on the third, and so on. ...
    502 bytes (69 words) - 08:57, 20 April 2020
  • {{Cost 2m}}{{Mins|Brawl|5|Essence|3}}<br> ...a [[decisive]] [[attack]] which resets her to base [[Initiative]] (usually 3), the Solar may use this [[Charm]], adding +2 to her base Initiative value. ...
    511 bytes (75 words) - 08:57, 20 April 2020
  • {{Cost None}}{{Mins|Craft|3|Essence|1}}<br> ...2) points. This Charm may be repurchased, increasing the cap to (Essence * 3). ...
    512 bytes (76 words) - 13:03, 12 April 2020
  • {{Cost 1m}}{{Mins|Thrown|3|Essence|1}}<br> ...s the range of a thrown weapon to [[long range]]. At [[Thrown]] 5, Essence 3+, the Solar can use this Charm to make an [[attack]] across four [[range ba ...
    509 bytes (73 words) - 09:10, 20 April 2020
  • {{Cost 4m, 4s/g/wxp}}{{Mins|Craft|3|Essence|2}}<br> ...ence 3+, the dice bonus for this Charm is increased to ([[Intelligence]] + Essence). ...
    698 bytes (103 words) - 08:59, 20 April 2020
  • {{Cost 1m}}{{Mins|Archery|3|Essence|1}}<br> The Exalt opens her eyes not to the visual world, but to the world of Essence, sensing her target in that fashion. She may make an Archery attack without ...
    677 bytes (106 words) - 18:23, 14 April 2020
  • {{Cost 2i per 1 Evasion}}{{Mins|Dodge|3|Essence|1}}<br> ...the Solar can enhance her Evasion by her Essence. At [[Dodge]] 5+, Essence 3+, a successful dodge with Reed in the Wind restores one [[mote]]. This bonu ...
    636 bytes (101 words) - 08:53, 19 April 2020
  • {{Cost 5m}}{{Mins|Medicine|3|Essence|2}}<br> ...er injury for up to ([[Essence]]) hours. This [[Charm]] re[[move]]s up to -3 in wound or illness penalties. This effect wears off if the patient engages ...
    741 bytes (119 words) - 09:03, 20 April 2020
  • {{Cost 2m}}{{Mins|Linguistics|3|Essence|1}}<br> ...e requires that she know Flawless B[[rush]] Discipline. At Linguistics 5+, Essence 5+, she may purchase this Charm a third time, learning a four mote version ...
    773 bytes (107 words) - 09:01, 20 April 2020
  • {{Cost &mdash;}}{{Mins|Integrity|5|Essence|3}}<br> '''Prerequisite Charms:''' [[Mind-Cleansing Prana or any 3 Martial Arts Charms]] ...
    808 bytes (119 words) - 09:00, 20 April 2020
  • {{Cost 5m, 1wp}}{{Mins|Martial Arts|5|Essence|2}}<br> ...k from [[armor]], or a [[decisive]] attack to ignore (higher of Essence or 3) hardness. ...
    741 bytes (106 words) - 10:04, 20 April 2020
  • {{Cost 4m}}{{Mins|Survival|3|Essence|2}}<br> ...al Simple [[Charm]]s, this Charm may be placed in a flurry. At [[Essence]] 3+, this Charm can be used reflexively. ...
    686 bytes (104 words) - 09:09, 20 April 2020
  • {{Cost 3m}}{{Mins|Thrown|3|Essence|1}}<br> ...h deadly purpose. If her [[attack]] does at least three damage, it adds a -3 penalty to all of her opponent's dice pools for the rest of the scene. This ...
    741 bytes (118 words) - 09:10, 20 April 2020
  • {{Cost &mdash;}}{{Mins|Occult|4|Essence|3}}<br> ...trol. [[Celestial Circle Sorcery]] may not be learned prior to [[Essence]] 3 by selecting [[Occult]] as a Supernal Ability. ...
    776 bytes (120 words) - 09:05, 20 April 2020
  • {{Cost 1m}}{{Mins|Integrity|1|Essence|1}}<br> At Integrity 3+, this Charm can be repurchased, giving it an alternate cost and duration. ...
    858 bytes (121 words) - 13:20, 12 April 2020
  • {{Cost 4m, 1i, 1wp}}{{Mins|Brawl|3|Essence|2}}<br> ...defenses and dice pools until his onslaught penalty wears off. An Essence 3+ repurchase allows the Solar to gain Initiative in addition to penalizing h ...
    931 bytes (140 words) - 08:57, 20 April 2020
  • {{Cost 1i}}{{Mins|Resistance|3|Essence|1}}<br> ...raw damage without suffering Initiative loss. At [[Resistance]] 5, Essence 3+, the total number of motes the Solar may gain per round increases to (Stam ...
    892 bytes (141 words) - 09:06, 20 April 2020
  • {{Cost &mdash;}}{{Mins|Craft|3|Essence|1}}<br> ...
    315 bytes (41 words) - 08:58, 20 April 2020
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