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- {{Cost —}}{{Mins|Dodge|5|Essence|2}}<br> ...]] no longer count as the use of a Charm in conjunction with certain other Dodge Charms such as [[Unbowed Willow Meditation]]. ...523 bytes (77 words) - 08:59, 20 April 2020
- {{Cost 3m, 1wp}}{{Mins|Dodge|4|Essence|2}}<br> ...ore an [[attack]] and lasts until the Exalt's next turn. Upon a successful dodge, it allows the Solar to redirect an attack made against her to any other ta ...557 bytes (85 words) - 08:59, 20 April 2020
- {{Cost —}}{{Mins|Dodge|5|Essence|2}}<br> {{Dodge Charms}} ...354 bytes (47 words) - 08:59, 20 April 2020
- {{Cost 5m}}{{Mins|Dodge|5|Essence|2}}<br> {{Dodge Charms}} ...404 bytes (60 words) - 08:59, 20 April 2020
- {{Cost 1m, 1wp}}{{Mins|Dodge|5|Essence|3}}<br> ...ge]]), unmodified by Charms, and convert the successes into healed -1 and -2 [[health]] levels. The Solar steps outside of the moment when she was hurt, ...874 bytes (139 words) - 09:00, 20 April 2020
- {{Cost 1m}}{{Mins|Dodge|2|Essence|1}}<br> {{Dodge Charms}} ...431 bytes (65 words) - 08:59, 20 April 2020
- {{Cost 4m, 1wp}}{{Mins|Dodge|5|Essence|2}}<br> ...ike a fleeing shadow. This Charm may be reset by using Reed in the Wind to dodge three [[decisive]] attacks from dangerous opponents. ...856 bytes (137 words) - 08:59, 20 April 2020
- {{Cost 5m}}{{Mins|Dodge|5|Essence|2}}<br> {{Dodge Charms}} ...514 bytes (70 words) - 08:59, 20 April 2020
- {{Cost 5m}}{{Mins|Dodge|3|Essence|1}}<br> ...Solar's Evasion re[[cover]]s to its full value, she may apply additional [[Dodge]] Charms if necessary. ...827 bytes (130 words) - 08:59, 20 April 2020
- {{Cost 4m}}{{Mins|Dodge|4|Essence|2}}<br> {{Dodge Charms}} ...627 bytes (97 words) - 08:59, 20 April 2020
- {{Cost 3m per -1}}{{Mins|Dodge|5|Essence|2}}<br> {{Dodge Charms}} ...728 bytes (113 words) - 08:59, 20 April 2020
- {{Cost 5m, 1wp}}{{Mins|Dodge|4|Essence|2}}<br> {{Dodge Charms}} ...833 bytes (131 words) - 08:59, 20 April 2020
- {{Cost 4m per damage die removed}}{{Mins|Dodge|5,}}<br> [[Essence]] 2 Type: Reflexive Keywords: Decisive-only Duration: Instant Prerequisite [[Ch ...769 bytes (116 words) - 08:59, 20 April 2020
- {{Cost 3m}}{{Mins|Stealth|5|Essence|2}}<br> ...as cover requires a take cover [[combat]] action (see p. 198) replacing [[Dodge]] with [[Stealth]] unless the character is already concealed. In that case, ...1 KB (189 words) - 09:09, 20 April 2020
- {{Cost 3m}}{{Mins|Martial|Arts|4|Essence|2}}<br> ...holding in that hand, cannot use it to perform any actions, and suffers a -2 penalty on any actions that would normally require the use of both hands. I ...2 KB (369 words) - 09:11, 20 April 2020
- ...ttle group]], [[Nova Arrow Attack]] causes disarray and panic, applying a -2 success penalty to its next attack. On Nova Arrow Attack The natural evolut ...2 KB (311 words) - 09:13, 20 April 2020
- ===Step 2: Attributes=== ...default [[Willpower]] rating of 3 dots, 7 health levels (-0, -1, -1, -2, -2, 4, Incapacitated), an Essence rating of 1, and no Essence pool. ...6 KB (908 words) - 11:11, 13 April 2020
- ...tree, or moving behind a wall. Taking cover requires a ([[Dexterity]] + [[Dodge]]) roll—the Storyteller sets the difficulty according to how easy it is to ...r raises a character's [[Defense]] against attacks by 1 for light cover or 2 for heavy cover. Full cover makes ranged attacks impossible. Attackers at c ...2 KB (380 words) - 07:39, 13 April 2020
- ...the roll fails, and your current Initiative is 1-10, your character loses 2 Initiative. If it's 11+ and the attack fails, your character loses 3 Initia ...ing a [[disengage]] action, which costs 2 Initiative to attempt, with only 2 Initiative remaining), he immediately loses another 5 Initiative. ...41 KB (6,605 words) - 08:54, 15 April 2020
- * '''[[Grapple]] ([[difficulty]] 2):''' The character seizes her opponent in a clinch, limiting his movement a While grappling or being grappled, both characters suffer a -2 penalty to their [[Defense]] and cannot perform [[flurries]]. Victims caugh ...21 KB (3,446 words) - 08:59, 15 April 2020