Search results
Jump to navigation
Jump to search
- {{Cost 5m}}{{Mins|Larceny|4|Essence|2}}<br> ...memory of attachment to the item. The player rolls a ([[Manipulation]] + [[Larceny]]) instill action against the target's [[Resolve]]. On a success, the Lawgi ...659 bytes (96 words) - 09:01, 20 April 2020
- {{Cost 6m}}{{Mins|Larceny|4|Essence|2}}<br> {{Larceny Charms}} ...715 bytes (112 words) - 09:01, 20 April 2020
- {{Cost 1m}}{{Mins|Larceny|4|Essence|2}}<br> {{Larceny Charms}} ...703 bytes (119 words) - 09:01, 20 April 2020
- {{Cost 1wp}}{{Mins|Larceny|5|Essence|3}}<br> An [[Essence]] 4+ repurchase allows the Solar to change two different numbers from 2 to 5 in ...676 bytes (101 words) - 09:01, 20 April 2020
- {{Cost 3m}}{{Mins|Larceny|2|Essence|1}}<br> ...ickpocketing Technique]] is also completely immune to magic that detects [[Larceny]]-based actions, unless the user also knows Flawless Pickpocketing Techniqu ...1 KB (182 words) - 09:01, 20 April 2020
- {{Cost 4m}}{{Mins|Larceny|4|Essence|3}}<br> {{Larceny Charms}} ...851 bytes (131 words) - 09:01, 20 April 2020
- {{Cost 10m, 1wp}}{{Mins|Larceny|4|Essence|3}}<br> {{Larceny Charms}} ...920 bytes (154 words) - 09:01, 20 April 2020
- {{Cost -1 Initiative per success}}{{Mins|Larceny|4,}}<br> {{Larceny Charms}} ...1,013 bytes (154 words) - 09:01, 20 April 2020
- {{Cost 3m}}{{Mins|Larceny|4|Essence|1}}<br> {{Larceny Charms}} ...1 KB (187 words) - 09:01, 20 April 2020
- {{Cost 12m, 1wp}}{{Mins|Larceny|5|Essence|4}}<br> ...al Inertia: Once per battle the Exalt may reflexively enact a (Dexterity + Larceny) [[Clash]] against an attack. This Clash is enhanced by (Essence) automatic ...3 KB (569 words) - 09:01, 20 April 2020
- {{Cost —(5m, 1wp)}}{{Mins|Larceny|5|Essence|2}}<br> ...a witness using Charms or other magic to penetrate the disguise suffer a -4 dice penalty to do so. In addition, should he fail at this attempt, his nex ...2 KB (271 words) - 09:01, 20 April 2020
- {{Cost 1m, 1wp}}{{Mins|Investigation|5|Essence|4}}<br> ...n]]) based read intentions action with a difficulty of the perpetrator's [[Larceny]]. On a success, the Solar understands the meaning behind the event—t ...883 bytes (129 words) - 09:01, 20 April 2020
- {{Cost 6m}}{{Mins|Larceny|4|Essence|1}}<br> {{Larceny Charms}} ...2 KB (296 words) - 09:01, 20 April 2020
- {{Cost 10m, 1wp, 2xp}}{{Mins|Survival|4|Essence|2}}<br> ...familiar an Attribute rated higher than 10. * [[Athletics]], [[Brawl]], [[Larceny]], [[Martial Arts]], [[Performance]], [[Resistance]], [[Stealth]], or [[Sur ...1 KB (160 words) - 09:09, 20 April 2020
- ...one to resist supernatural horror, the other to resist hypnotic magic. * [[Larceny]], [[Resistance]], or [[Survival]] up to the Solar's rating -1. * [[Willpow ...1 KB (177 words) - 09:08, 20 April 2020
- * Divide 6 dots among primary [[Attributes]], 4 dots among secondary Attributes, and 3 dots among tertiary Attributes. ===Step 4: Merits=== ...6 KB (908 words) - 11:11, 13 April 2020
- {{Cost 5m}}{{Mins|Stealth|4|Essence|1}}<br> ...o extend the range of the effect. By spending five points accrued by the [[Larceny]] Charm [[Master Plan Meditation]] (see Exalted, p. 318), this Charm may be ...2 KB (326 words) - 09:14, 20 April 2020
- ...rating with her [[Larceny]] rating. Assuming she has [[Dexterity]] 3 and [[Larceny]] 2, she then has a dice pool of 5 dice. ...se in the midst of a raging forest fire) are appropriate for '''difficulty 4.''' ...21 KB (3,544 words) - 07:47, 10 March 2020