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  • {{Cost 3m}}{{Mins|Lore|1|Essence|1}}<br> ...ool to her target's. In addition, once per scene she may roll [[Wits]] + [[Lore]], generating a number of motes equal to her successes and awarding them to ...
    694 bytes (109 words) - 09:02, 20 April 2020
  • {{Cost &mdash;}}{{Mins|Lore|3|Essence|1}}<br> ...n addition, the player may add an additional Lore specialty to her list of Lore topics at the end of each story. The Storyteller may veto any particular to ...
    947 bytes (150 words) - 09:02, 20 April 2020
  • {{Cost 4m}}{{Mins|Lore|3|Essence|1}}<br> {{Lore Charms}} ...
    715 bytes (108 words) - 09:02, 20 April 2020
  • {{Cost 5m, 1wp}}{{Mins|Lore|2|Essence|1}}<br> ...roll (<nowiki>[</nowiki>the Solar's Mental Attribute<nowiki>]</nowiki> + [[Lore]]) with ([[Essence]]) non-Charm bonus dice, with a difficulty based on the ...
    1 KB (236 words) - 08:53, 19 April 2020
  • {{Cost 5m, 1wp}}{{Mins|Lore|2|Essence|1}}<br> {{Lore Charms}} ...
    776 bytes (118 words) - 09:02, 20 April 2020
  • {{Cost 10m, 1wp}}{{Mins|Lore|3|Essence|1}}<br> {{Lore Charms}} ...
    1,020 bytes (164 words) - 09:02, 20 April 2020
  • {{Cost 1m}}{{Mins|Medicine|1|Essence|1}}<br> ...e Exalt with a vast storehouse of medical knowledge, but is based on her [[Lore]] and Medicine ratings. If the character encounters an unfamiliar disease, ...
    1 KB (182 words) - 09:03, 20 April 2020
  • {{Cost 1xp+}}{{Mins|Lore|5|Essence|1}}<br> {{Lore Charms}} ...
    2 KB (352 words) - 09:02, 20 April 2020
  • {{Cost &mdash;(3m, 1wp)}}{{Mins|Integrity|1|Essence|1}}<br> ...w the shattering condition of her curse, but characters with appropriate [[Lore]], [[Medicine]], and [[Occult]] Charms may be able to aid her in this regar ...
    2 KB (276 words) - 09:00, 20 April 2020
  • ...rmance]] and [[Socialize]] rolls, with 1s on these rolls each counting as -1 success. When this obsession wears off, the target automatically develops a ...
    1 KB (198 words) - 09:08, 20 April 2020
  • {{Cost 5m}}{{Mins|Sail|4|Essence|1}}<br> ...o pierce this Charm by rolling [[Perception]] + [[Sail]] or Perception + [[Lore]] against the Lawgiver's [[Manipulation]] + Sail. If successful, the sus-pi ...
    1 KB (227 words) - 09:14, 20 April 2020
  • ===Step 1: Character Concept and Caste=== ...health levels (-0, -1, -1, -2, -2, 4, Incapacitated), an Essence rating of 1, and no Essence pool. ...
    6 KB (908 words) - 11:11, 13 April 2020
  • '''Cost:''' 1m per die; '''Mins:''' Larceny 1, Essence 1<br> [[Category:Lore Charms]] ...
    3 KB (500 words) - 20:46, 11 April 2020
  • ...gaining surreptitious access to a place. Unlike introducing a fact with [[Lore]], if the Solar beats the set difficulty, the Storyteller should always all ...
    2 KB (401 words) - 09:13, 20 April 2020
  • {{Cost 15m, 1wp, 2xp}}{{Mins|Lore|5|Essence|3}}<br> ...dge so potent it can reverse the decay of [[Creation]]. Channeling endless lore through unsurpassed [[Essence]], the Solar stands at the edge of the world ...
    12 KB (2,127 words) - 09:02, 20 April 2020