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  • {{Cost 5m}}{{Mins|Occult|3|Essence|1}}<br> ...opponents generate one automatic level of withering damage. At [[Occult]] 4+, [[Essence]] 2+, the Exalt can choose to drain a mote instead of a point o ...
    621 bytes (89 words) - 09:04, 20 April 2020
  • {{Cost &mdash;}}{{Mins|Occult|4|Essence|2}}<br> {{Occult Charms}} ...
    508 bytes (70 words) - 09:04, 20 April 2020
  • {{Cost 3m, 1wp}}{{Mins|Occult|4|Essence|2}}<br> ...o a number of immaterial [[spirit]] allies. Roll the Solar's ([[Wits]] + [[Occult]]). Each success materializes a single sorcerouslybound demon or familiar s ...
    689 bytes (102 words) - 09:04, 20 April 2020
  • {{Cost &mdash;}}{{Mins|Occult|5|Essence|4}}<br> ...the nature and [[Essence]] rating of a [[spirit]] if she succeeds at an [[Occult]] roll with a difficulty of the spirit's Essence. ...
    650 bytes (92 words) - 09:04, 20 April 2020
  • {{Cost 1m, 1wp}}{{Mins|Occult|4|Essence|1}}<br> {{Occult Charms}} ...
    556 bytes (78 words) - 09:04, 20 April 2020
  • {{Cost &mdash;}}{{Mins|Occult|4|Essence|3}}<br> ...Circle Sorcery]] may not be learned prior to [[Essence]] 3 by selecting [[Occult]] as a Supernal Ability. ...
    776 bytes (120 words) - 09:05, 20 April 2020
  • {{Cost 4m, 1wp}}{{Mins|Occult|4|Essence|2}}<br> {{Occult Charms}} ...
    586 bytes (86 words) - 09:04, 20 April 2020
  • {{Cost 7m, 1wp}}{{Mins|Occult|5|Essence|4}}<br> ...binding the target has increased due to a number of successful ([[Wits]] + Occult) rolls (as per the rules of [[Spirit-Caging Mandala]]), then the difficulty ...
    1 KB (166 words) - 09:05, 20 April 2020
  • {{Cost 4i}}{{Mins|Occult|4|Essence|2}}<br> {{Occult Charms}} ...
    621 bytes (90 words) - 09:04, 20 April 2020
  • {{Cost 10m, 1wp}}{{Mins|Occult|4|Essence|2}}<br> ...rns equal to (extra successes + 1), upon which the Solar must roll (Wits + Occult) against the spirit's Essence to maintain the cage. Each time the Solar suc ...
    2 KB (266 words) - 09:04, 20 April 2020
  • {{Cost 3m}}{{Mins|Occult|3|Essence|1}}<br> ...give the Solar one mote. Striking off a number of -2 health levels and a -4 would give the Solar four motes. If a spirit is slain by this attack, it is ...
    944 bytes (149 words) - 09:04, 20 April 2020
  • {{Cost &mdash;(7m)}}{{Mins|Occult|5|Essence|4}}<br> ...e world of her subject's mind using [[Awareness]], [[Investigation]] and [[Occult]] [[Charm]]s to look for signs of spiritual predation. Though she cannot us ...
    2 KB (259 words) - 09:05, 20 April 2020
  • {{Cost 7m}}{{Mins|Integrity|5|Essence|4}}<br> ...discussing the nature of Essence and the [[move]]ment of the stars. Her [[Occult]] score is doubled only for the purposes of making enlightened pronouncemen ...
    1 KB (235 words) - 09:00, 20 April 2020
  • * Divide 6 dots among primary [[Attributes]], 4 dots among secondary Attributes, and 3 dots among tertiary Attributes. ===Step 4: Merits=== ...
    6 KB (908 words) - 11:11, 13 April 2020
  • ...2 are struck. The silver talent is 64 pounds of silver. A talent is worth 4 dirhams, or 1,600 dinars. Talents are purely units of account; nobody goes The silver dirham is brick of silver weighing 16 pounds, worth 1/4 of a silver talent or 400 dinars. They're rarely seen by common individuals ...
    9 KB (1,572 words) - 07:15, 11 April 2020
  • * [[The Twilight Caste]]: Craftsmen, wise men, and binders of occult forces, these Solars are the most erudite savants and mightiest sorcerers t ...nforced by Limit Break is treated as a [[Defining Principle]], applying a +4 or -3 to the character's [[Resolve]] against relevant influence rolls and a ...
    17 KB (2,863 words) - 11:00, 13 April 2020
  • ...Merit provides either a Size 3, Might 0 group with Elite Drill, or a Size 4-5, Might 0 group with Average Drill. At four dots, this Merit provides either a Size 4-5, Might 0 Group with Elite Drill, or two Size 5, Might 0 groups with Avera ...
    40 KB (6,351 words) - 05:51, 15 April 2020