Produce Flame: Difference between revisions
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''Conjuration Cantrip (Druid)'' | ''Conjuration Cantrip (Druid)''<br> | ||
[[Casting Time]]: {{Bonus Action}}<br> | [[Casting Time]]: {{Casting Time Bonus Action}}<br> | ||
[[Range]]: {{Self}}<br> | [[Range]]: {{Spell Range Self}}<br> | ||
[[Components]]: V, S<br> | [[Components]]: V, S<br> | ||
[[Duration]]: {{10 minutes}} | [[Duration]]: {{Spell Duration 10 minutes}} | ||
A flickering flame appears in your hand and remains there for the duration. While there, the flame emits no heat and ignites nothing, and it sheds [[Bright Light]] in a 20-foot radius and [[Dim Light]] for an additional 20 feet. The spell ends if you cast it again. Until the spell ends, you can take a [[Magic action]] to hurl fire at a creature or an object within 60 feet of you. Make a [[ranged spell attack]]. On a hit, the target takes 1d8 [[Fire damage]. | A flickering flame appears in your hand and remains there for the duration. While there, the flame emits no heat and ignites nothing, and it sheds [[Bright Light]] in a 20-foot radius and [[Dim Light]] for an additional 20 feet. The spell ends if you cast it again. Until the spell ends, you can take a [[Magic action]] to hurl fire at a creature or an object within 60 feet of you. Make a [[ranged spell attack]]. On a hit, the target takes 1d8 [[Fire damage]. | ||
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[[Category:Cantrips]] | [[Category:Cantrips]] | ||
[[Category:Conjuration]] | [[Category:Conjuration Spells]] | ||
[[Category:Conjuration Cantrips]] | [[Category:Conjuration Cantrips]] | ||
[[Category:Druid Spells]] | [[Category:Druid Spells]] | ||
[[Category:Druid Cantrips]] | [[Category:Druid Cantrips]] |
Latest revision as of 16:22, 26 April 2025
Conjuration Cantrip (Druid)
Casting Time: Bonus Action
Range: Self
Components: V, S
Duration: 10 minutes
A flickering flame appears in your hand and remains there for the duration. While there, the flame emits no heat and ignites nothing, and it sheds Bright Light in a 20-foot radius and Dim Light for an additional 20 feet. The spell ends if you cast it again. Until the spell ends, you can take a Magic action to hurl fire at a creature or an object within 60 feet of you. Make a ranged spell attack. On a hit, the target takes 1d8 [[Fire damage].
Cantrip Upgrade. The damage increases by 1d8 when you reach levels 5 (2d8), 11 (3d8), and 17 (4d8).