Spare the Dying: Difference between revisions

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[[Category:Cantrips]]
[[Category:Cantrips]]
[[Category:Necromancy]]
[[Category:Necromancy Spells]]
[[Category:Necromancy Cantrips]]
[[Category:Necromancy Cantrips]]
[[Category:Cleric Spells]]
[[Category:Cleric Spells]]

Latest revision as of 16:24, 26 April 2025

Necromancy Cantrip (Cleric, Druid)
Casting Time: Action
Range: 15 feet
Components: V, S
Duration: Instantaneous

Choose a creature within range that has 0 Hit Points and isn't dead. The creature becomes Stable.

Cantrip Upgrade. The range doubles when you reach levels 5 (30 feet), 11 (60 feet), and 17 (120 feet).