Finger of Death: Difference between revisions
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''Level 7 Necromancy (Sorcerer, Warlock, Wizard)''<br> | ''Level 7 Necromancy (Sorcerer, Warlock, Wizard)''<br> | ||
[[Casting Time]]: {{Action}}<br> | [[Casting Time]]: {{Casting Time Action}}<br> | ||
[[Range]]: {{60 feet}}<br> | [[Range]]: {{Spell Range 60 feet}}<br> | ||
[[Components]]: V, S<br> | [[Components]]: V, S<br> | ||
[[Duration]]: {{Instantaneous}} | [[Duration]]: {{Spell Duration Instantaneous}} | ||
You unleash negative energy toward a creature you can see within range. The target makes a [[Constitution]] [[Saving Throw|saving throw]], taking 7d8 + 30 [[Necrotic damage]] on a failed save or half as much damage on a successful one. | You unleash negative energy toward a creature you can see within range. The target makes a [[Constitution]] [[Saving Throw|saving throw]], taking 7d8 + 30 [[Necrotic damage]] on a failed save or half as much damage on a successful one. |
Latest revision as of 12:31, 26 April 2025
Level 7 Necromancy (Sorcerer, Warlock, Wizard)
Casting Time: Action
Range: 60 feet
Components: V, S
Duration: Instantaneous
You unleash negative energy toward a creature you can see within range. The target makes a Constitution saving throw, taking 7d8 + 30 Necrotic damage on a failed save or half as much damage on a successful one.
A Humanoid killed by this spell rises at the start of your next turn as a Zombie (see "Monsters") that follows your verbal orders.