Ice Knife: Difference between revisions
Jump to navigation
Jump to search
mNo edit summary |
mNo edit summary |
||
Line 1: | Line 1: | ||
''Level 1 Conjuration (Druid, Sorcerer, Wizard)''<br> | ''Level 1 Conjuration (Druid, Sorcerer, Wizard)''<br> | ||
[[Casting Time]]: {{Action}}<br> | [[Casting Time]]: {{Casting Time Action}}<br> | ||
[[Range]]: {{60 feet}}<br> | [[Range]]: {{Spell Range 60 feet}}<br> | ||
[[Components]]: S, M (a drop of water or a piece of ice)<br> | [[Components]]: S, M (a drop of water or a piece of ice)<br> | ||
[[Duration]]: {{Instantaneous}} | [[Duration]]: {{Spell Duration Instantaneous}} | ||
You create a shard of ice and fling it at one creature within range. Make a [[ranged spell attack]] against the target. On a hit, the target takes 1d10 Piercing damage. Hit or miss, the shard then explodes. The target and each creature within 5 feet of it must succeed on a [[Dexterity]] [[Saving Throw|saving throw]] or take 2d6 [[Cold damage]]. | You create a shard of ice and fling it at one creature within range. Make a [[ranged spell attack]] against the target. On a hit, the target takes 1d10 Piercing damage. Hit or miss, the shard then explodes. The target and each creature within 5 feet of it must succeed on a [[Dexterity]] [[Saving Throw|saving throw]] or take 2d6 [[Cold damage]]. |
Latest revision as of 12:33, 26 April 2025
Level 1 Conjuration (Druid, Sorcerer, Wizard)
Casting Time: Action
Range: 60 feet
Components: S, M (a drop of water or a piece of ice)
Duration: Instantaneous
You create a shard of ice and fling it at one creature within range. Make a ranged spell attack against the target. On a hit, the target takes 1d10 Piercing damage. Hit or miss, the shard then explodes. The target and each creature within 5 feet of it must succeed on a Dexterity saving throw or take 2d6 Cold damage.
Using a Higher-Level Spell Slot. The Cold damage increases by 1d6 for each spell slot level above 1.