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{{This Page|is about ''Jump'' spell. For the physical action, see [[Jumping]].}}
''Level 1 Transmutation (Druid, Ranger, Sorcerer, Wizard)''<br>
''Level 1 Transmutation (Druid, Ranger, Sorcerer, Wizard)''<br>
[[Casting Time]]: {{Bonus Action}}<br>
[[Casting Time]]: {{Casting Time Bonus Action}}<br>
[[Range]]: {{Touch}}<br>
[[Range]]: {{Spell Range Touch}}<br>
[[Components]]: , S, M (a grasshopper's hind leg)<br>
[[Components]]: , S, M (a grasshopper's hind leg)<br>
[[Duration]]: {{1 minute}}
[[Duration]]: {{Spell Duration 1 minute}}


You touch a willing creature. Once on each of its turns until the spell ends, that creature can [[jump]] up to 30 feet by spending 10 feet of movement. '''Using a Higher-Level Spell Slot.''' You can target one additional creature for each spell slot level above 1.  
You touch a willing creature. Once on each of its turns until the spell ends, that creature can jump up to 30 feet by spending 10 feet of movement.
 
'''Using a Higher-Level Spell Slot.''' You can target one additional creature for each spell slot level above 1.  


[[Category:Level 1 Spells]]
[[Category:Level 1 Spells]]

Latest revision as of 13:45, 26 April 2025

This page is about Jump spell. For the physical action, see Jumping.


Level 1 Transmutation (Druid, Ranger, Sorcerer, Wizard)
Casting Time: Bonus Action
Range: Touch
Components: , S, M (a grasshopper's hind leg)
Duration: 1 minute

You touch a willing creature. Once on each of its turns until the spell ends, that creature can jump up to 30 feet by spending 10 feet of movement.

Using a Higher-Level Spell Slot. You can target one additional creature for each spell slot level above 1.