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{{This Page|is about ''Jump'' spell. For | {{This Page|is about ''Jump'' spell. For the physical action, see [[Jumping]].}} | ||
''Level 1 Transmutation (Druid, Ranger, Sorcerer, Wizard)''<br> | ''Level 1 Transmutation (Druid, Ranger, Sorcerer, Wizard)''<br> | ||
[[Casting Time]]: {{Casting Time Bonus Action}}<br> | [[Casting Time]]: {{Casting Time Bonus Action}}<br> | ||
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[[Duration]]: {{Spell Duration 1 minute}} | [[Duration]]: {{Spell Duration 1 minute}} | ||
You touch a willing creature. Once on each of its turns until the spell ends, that creature can | You touch a willing creature. Once on each of its turns until the spell ends, that creature can jump up to 30 feet by spending 10 feet of movement. | ||
'''Using a Higher-Level Spell Slot.''' You can target one additional creature for each spell slot level above 1. | |||
[[Category:Level 1 Spells]] | [[Category:Level 1 Spells]] |
Latest revision as of 13:45, 26 April 2025
This page is about Jump spell. For the physical action, see Jumping.
Level 1 Transmutation (Druid, Ranger, Sorcerer, Wizard)
Casting Time: Bonus Action
Range: Touch
Components: , S, M (a grasshopper's hind leg)
Duration: 1 minute
You touch a willing creature. Once on each of its turns until the spell ends, that creature can jump up to 30 feet by spending 10 feet of movement.
Using a Higher-Level Spell Slot. You can target one additional creature for each spell slot level above 1.