Crab: Difference between revisions

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{{Tiny}} {{Beast}}, {{Alignment|Unaligned}}<br>
{{Tiny}} {{Beast}}, {{Alignment|Unaligned}}<br>
{{AC|+11}} &nbsp;&nbsp; {{Initiative|0|10}}<br>
{{AC|11}} &nbsp;&nbsp; {{Initiative|+0|10}}<br>
{{HP|3}} (1d4 + 1)<br>
{{HP|3}} (1d4 + 1)<br>
{{Speed|20 ft., Swim 20 ft.}}<br>
{{Speed|20 ft., Swim 20 ft.}}<br>
{{Abilities|6|-2|-2|11|0|0|12|1|1|1|-5|-5|8|-1|-1|2|-4|-4}}
{{Abilities|6|-2|-2|11|+0|+0|12|+1|+1|1|-5|-5|8|-1|-1|2|-4|-4}}
{{Skills|[[Stealth]] +2}}<br>
{{Skills|[[Stealth]] +2}}<br>
{{Senses|[[Blindsight]] 30 ft.; [[Passive Perception]] 9}}<br>
{{Senses|[[Blindsight]] 30 ft.; [[Passive Perception]] 9}}<br>

Latest revision as of 13:05, 27 April 2025

Tiny Beast, Unaligned
AC 11    Initiative +0 (10)
HP 3 (1d4 + 1)
Speed 20 ft., Swim 20 ft.

  MOD SAVE         MOD SAVE
STR 6 -2 -2 INT 11 +0 +0
DEX 12 +1 +1 WIS 1 -5 -5
CON 8 -1 -1 CHA 2 -4 -4

Skills Stealth +2
Senses Blindsight 30 ft.; Passive Perception 9
Languages None
CR 0 (XP 10; PB +2)

Traits

Amphibious. The crab can breathe air and water.

Actions

Claw. Melee Attack Roll: +2, reach 5 ft. Hit: 1 Bludgeoning damage.