Blade Barrier: Difference between revisions

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''Level 6 Evocation (Cleric)''<br>
''Level 6 Evocation (Cleric)''<br>
[[Casting Time]]: {{Action}}<br>
[[Casting Time]]: {{Casting Time Action}}<br>
[[Range]]: {{90 feet}}<br>
[[Range]]: {{Spell Range 90 feet}}<br>
[[Components]]: V, S<br>
[[Components]]: V, S<br>
[[Duration]]: {{Concentration, up to 10 minutes}}
[[Duration]]: {{Spell Duration Concentration, up to 10 minutes}}


You create a wall of whirling blades made of magical energy. The wall appears within range and lasts for the duration. You make a straight wall up to 100 feet long, 20 feet high, and 5 feet thick, or a ringed wall up to 60 feet in diameter, 20 feet high, and 5 feet thick. The wall provides [[Rules Glossary#Cover|Three-Quarters Cover]], and its space is [[Difficult Terrain]].  
You create a wall of whirling blades made of magical energy. The wall appears within range and lasts for the duration. You make a straight wall up to 100 feet long, 20 feet high, and 5 feet thick, or a ringed wall up to 60 feet in diameter, 20 feet high, and 5 feet thick. The wall provides [[Rules Glossary#Cover|Three-Quarters Cover]], and its space is [[Difficult Terrain]].  

Latest revision as of 12:28, 26 April 2025

Level 6 Evocation (Cleric)
Casting Time: Action
Range: 90 feet
Components: V, S
Duration: Concentration, up to 10 minutes

You create a wall of whirling blades made of magical energy. The wall appears within range and lasts for the duration. You make a straight wall up to 100 feet long, 20 feet high, and 5 feet thick, or a ringed wall up to 60 feet in diameter, 20 feet high, and 5 feet thick. The wall provides Three-Quarters Cover, and its space is Difficult Terrain.

Any creature in the wall's space makes a Dexterity saving throw, taking 6d10 Force damage on a failed save or half as much damage on a successful one. A creature also makes that save if it enters the wall's space or ends it turn there. A creature makes that save only once per turn.