Burning Hands: Difference between revisions
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''Level 1 Evocation (Sorcerer, Wizard)''<br> | ''Level 1 Evocation (Sorcerer, Wizard)''<br> | ||
[[Casting Time]]: {{Action}}<br> | [[Casting Time]]: {{Casting Time Action}}<br> | ||
[[Range]]: {{Self}}<br> | [[Range]]: {{Spell Range Self}}<br> | ||
[[Components]]: V, S<br> | [[Components]]: V, S<br> | ||
[[Duration]]: {{Instantaneous}} | [[Duration]]: {{Spell Duration Instantaneous}} | ||
A thin sheet of flames shoots forth from you. Each creature in a 15-foot Cone makes a [[Dexterity]] saving throw, taking 3d6 [[Fire damage] on a failed save or half as much damage on a successful one. | A thin sheet of flames shoots forth from you. Each creature in a 15-foot Cone makes a [[Dexterity]] saving throw, taking 3d6 [[Fire damage] on a failed save or half as much damage on a successful one. |
Latest revision as of 12:28, 26 April 2025
Level 1 Evocation (Sorcerer, Wizard)
Casting Time: Action
Range: Self
Components: V, S
Duration: Instantaneous
A thin sheet of flames shoots forth from you. Each creature in a 15-foot Cone makes a Dexterity saving throw, taking 3d6 [[Fire damage] on a failed save or half as much damage on a successful one.
Flammable objects in the Cone that aren't being worn or carried start burning.
Using a Higher-Level Spell Slot. The damage increases by 1d6 for each spell slot level above 1.