Dissonant Whispers: Difference between revisions

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''Level 1 Enchantment (Bard)''<br>
''Level 1 Enchantment (Bard)''<br>
[[Casting Time]]: {{Action}}<br>
[[Casting Time]]: {{Casting Time Action}}<br>
[[Range]]: {{60 feet}}<br>
[[Range]]: {{Spell Range 60 feet}}<br>
[[Components]]: V<br>
[[Components]]: V<br>
[[Duration]]: {{Instantaneous}}
[[Duration]]: {{Spell Duration Instantaneous}}


One creature of your choice that you can see within range hears a discordant melody in its mind. The target makes a [[Wisdom]] [[Saving Throw|saving throw]]. On a failed save, it takes 3d6 [[Psychic damage]] and must immediately use its [[Reaction]], if available, to move as far away from you as it can, using the safest route. On a successful save, the target takes half as much damage only.  
One creature of your choice that you can see within range hears a discordant melody in its mind. The target makes a [[Wisdom]] [[Saving Throw|saving throw]]. On a failed save, it takes 3d6 [[Psychic damage]] and must immediately use its [[Reaction]], if available, to move as far away from you as it can, using the safest route. On a successful save, the target takes half as much damage only.  

Latest revision as of 12:30, 26 April 2025

Level 1 Enchantment (Bard)
Casting Time: Action
Range: 60 feet
Components: V
Duration: Instantaneous

One creature of your choice that you can see within range hears a discordant melody in its mind. The target makes a Wisdom saving throw. On a failed save, it takes 3d6 Psychic damage and must immediately use its Reaction, if available, to move as far away from you as it can, using the safest route. On a successful save, the target takes half as much damage only.

Using a Higher-Level Spell Slot. The damage increases by 1d6 for each spell slot level above 1.