Dissonant Whispers: Difference between revisions
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''Level 1 Enchantment (Bard)''<br> | ''Level 1 Enchantment (Bard)''<br> | ||
[[Casting Time]]: {{Action}}<br> | [[Casting Time]]: {{Casting Time Action}}<br> | ||
[[Range]]: {{60 feet}}<br> | [[Range]]: {{Spell Range 60 feet}}<br> | ||
[[Components]]: V<br> | [[Components]]: V<br> | ||
[[Duration]]: {{Instantaneous}} | [[Duration]]: {{Spell Duration Instantaneous}} | ||
One creature of your choice that you can see within range hears a discordant melody in its mind. The target makes a [[Wisdom]] [[Saving Throw|saving throw]]. On a failed save, it takes 3d6 [[Psychic damage]] and must immediately use its [[Reaction]], if available, to move as far away from you as it can, using the safest route. On a successful save, the target takes half as much damage only. | One creature of your choice that you can see within range hears a discordant melody in its mind. The target makes a [[Wisdom]] [[Saving Throw|saving throw]]. On a failed save, it takes 3d6 [[Psychic damage]] and must immediately use its [[Reaction]], if available, to move as far away from you as it can, using the safest route. On a successful save, the target takes half as much damage only. |
Latest revision as of 12:30, 26 April 2025
Level 1 Enchantment (Bard)
Casting Time: Action
Range: 60 feet
Components: V
Duration: Instantaneous
One creature of your choice that you can see within range hears a discordant melody in its mind. The target makes a Wisdom saving throw. On a failed save, it takes 3d6 Psychic damage and must immediately use its Reaction, if available, to move as far away from you as it can, using the safest route. On a successful save, the target takes half as much damage only.
Using a Higher-Level Spell Slot. The damage increases by 1d6 for each spell slot level above 1.