Heroes' Feast: Difference between revisions
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''Level 6 Conjuration (Bard, Cleric, Druid)''<br> | ''Level 6 Conjuration (Bard, Cleric, Druid)''<br> | ||
[[Casting Time]]: {{10 minutes}}<br> | [[Casting Time]]: {{Casting Time 10 minutes}}<br> | ||
[[Range]]: {{Self}}<br> | [[Range]]: {{Spell Range Self}}<br> | ||
[[Components]]: V, S, M (a gem-encrusted bowl worth<br> | [[Components]]: V, S, M (a gem-encrusted bowl worth 1,000+ GP, which the spell consumes)<br> | ||
[[Duration]]: {{ | [[Duration]]: {{Spell Duration Instantaneous}} | ||
You conjure a feast that appears on a surface in an unoccupied 10-foot Cube next to you. The feast takes 1 hour to consume and disappears at the end of that time, and the beneficial effects don't set in until this hour is over. Up to twelve creatures can partake of the feast. | |||
A creature that partakes gains several benefits, which last for 24 hours. The creature has [[Resistance]] to [[Poison damage]], and it has [[Immunity]] to the [[Frightened]] and [[Poisoned]] conditions. Its [[Hit Point]] maximum also increases by 2d10, and it gains the same number of [[Hit Point]]s. | A creature that partakes gains several benefits, which last for 24 hours. The creature has [[Resistance]] to [[Poison damage]], and it has [[Immunity]] to the [[Frightened]] and [[Poisoned]] conditions. Its [[Hit Point]] maximum also increases by 2d10, and it gains the same number of [[Hit Point]]s. |
Latest revision as of 15:57, 26 April 2025
Level 6 Conjuration (Bard, Cleric, Druid)
Casting Time: 10 minutes
Range: Self
Components: V, S, M (a gem-encrusted bowl worth 1,000+ GP, which the spell consumes)
Duration: Instantaneous
You conjure a feast that appears on a surface in an unoccupied 10-foot Cube next to you. The feast takes 1 hour to consume and disappears at the end of that time, and the beneficial effects don't set in until this hour is over. Up to twelve creatures can partake of the feast.
A creature that partakes gains several benefits, which last for 24 hours. The creature has Resistance to Poison damage, and it has Immunity to the Frightened and Poisoned conditions. Its Hit Point maximum also increases by 2d10, and it gains the same number of Hit Points.