Magic Weapon: Difference between revisions
Jump to navigation
Jump to search
mNo edit summary |
mNo edit summary |
||
Line 1: | Line 1: | ||
''Level 2 Transmutation (Paladin, Ranger, Sorcerer, Wizard)''<br> | ''Level 2 Transmutation (Paladin, Ranger, Sorcerer, Wizard)''<br> | ||
[[Casting Time]]: {{Bonus Action}}<br> | [[Casting Time]]: {{Casting Time Bonus Action}}<br> | ||
[[Range]]: {{Touch}}<br> | [[Range]]: {{Spell Range Touch}}<br> | ||
[[Components]]: V, S<br> | [[Components]]: V, S<br> | ||
[[Duration]]: {{1 hour}} | [[Duration]]: {{Spell Duration 1 hour}} | ||
You touch a nonmagical weapon. Until the spell ends, that weapon becomes a magic weapon with a +1 bonus to attack rolls and damage rolls. The spell ends early if you cast it again. | You touch a nonmagical weapon. Until the spell ends, that weapon becomes a magic weapon with a +1 bonus to attack rolls and damage rolls. The spell ends early if you cast it again. |
Latest revision as of 12:33, 26 April 2025
Level 2 Transmutation (Paladin, Ranger, Sorcerer, Wizard)
Casting Time: Bonus Action
Range: Touch
Components: V, S
Duration: 1 hour
You touch a nonmagical weapon. Until the spell ends, that weapon becomes a magic weapon with a +1 bonus to attack rolls and damage rolls. The spell ends early if you cast it again.
Using a Higher-Level Spell Slot. The bonus increases to +2 with a level 3-5 spell slot. The bonus increases to +3 with a level 6+ spell slot.