Magic Weapon: Difference between revisions

From SRD52
Jump to navigation Jump to search
mNo edit summary
 
mNo edit summary
 
Line 1: Line 1:
''Level 2 Transmutation (Paladin, Ranger, Sorcerer, Wizard)''<br>
''Level 2 Transmutation (Paladin, Ranger, Sorcerer, Wizard)''<br>
[[Casting Time]]: {{Bonus Action}}<br>
[[Casting Time]]: {{Casting Time Bonus Action}}<br>
[[Range]]: {{Touch}}<br>
[[Range]]: {{Spell Range Touch}}<br>
[[Components]]: V, S<br>
[[Components]]: V, S<br>
[[Duration]]: {{1 hour}}
[[Duration]]: {{Spell Duration 1 hour}}


You touch a nonmagical weapon. Until the spell ends, that weapon becomes a magic weapon with a +1 bonus to attack rolls and damage rolls. The spell ends early if you cast it again.  
You touch a nonmagical weapon. Until the spell ends, that weapon becomes a magic weapon with a +1 bonus to attack rolls and damage rolls. The spell ends early if you cast it again.  

Latest revision as of 12:33, 26 April 2025

Level 2 Transmutation (Paladin, Ranger, Sorcerer, Wizard)
Casting Time: Bonus Action
Range: Touch
Components: V, S
Duration: 1 hour

You touch a nonmagical weapon. Until the spell ends, that weapon becomes a magic weapon with a +1 bonus to attack rolls and damage rolls. The spell ends early if you cast it again.

Using a Higher-Level Spell Slot. The bonus increases to +2 with a level 3-5 spell slot. The bonus increases to +3 with a level 6+ spell slot.