Moonbeam: Difference between revisions

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''Level 2 Evocation (Druid)''<br>
''Level 2 Evocation (Druid)''<br>
[[Casting Time]]: {{Action}}<br>
[[Casting Time]]: {{Casting Time Action}}<br>
[[Range]]: {{120 feet}}<br>
[[Range]]: {{Spell Range 120 feet}}<br>
[[Components]]: V, S, M (a moonseed leaf)<br>
[[Components]]: V, S, M (a moonseed leaf)<br>
[[Duration]]: {{Concentration, up to 1 minute}}
[[Duration]]: {{Spell Duration Concentration, up to 1 minute}}


A silvery beam of pale light shines down in a 5-foot-radius, 40-foot-high Cylinder centered on a point within range. Until the spell ends, [[Dim Light]] fills the Cylinder, and you can take a [[Magic action]] on later turns to move the Cylinder up to 60 feet. When the Cylinder appears, each creature in it makes a [[Constitution]] [[Saving Throw|saving throw]]. On a failed save, a creature takes 2d10 [[Radiant damage]], and if the creature is shape-shifted (as a result of the Polymorph spell, for example), it reverts to its true form and can't shape-shift until it leaves the Cylinder. On a successful save, a creature takes half as much damage only. A creature also makes this save when the spell's area moves into its space and when it enters the spell's area or ends its turn there. A creature makes this save only once per turn.  
A silvery beam of pale light shines down in a 5-foot-radius, 40-foot-high Cylinder centered on a point within range. Until the spell ends, [[Dim Light]] fills the Cylinder, and you can take a [[Magic action]] on later turns to move the Cylinder up to 60 feet. When the Cylinder appears, each creature in it makes a [[Constitution]] [[Saving Throw|saving throw]]. On a failed save, a creature takes 2d10 [[Radiant damage]], and if the creature is shape-shifted (as a result of the Polymorph spell, for example), it reverts to its true form and can't shape-shift until it leaves the Cylinder. On a successful save, a creature takes half as much damage only. A creature also makes this save when the spell's area moves into its space and when it enters the spell's area or ends its turn there. A creature makes this save only once per turn.  

Latest revision as of 12:34, 26 April 2025

Level 2 Evocation (Druid)
Casting Time: Action
Range: 120 feet
Components: V, S, M (a moonseed leaf)
Duration: Concentration, up to 1 minute

A silvery beam of pale light shines down in a 5-foot-radius, 40-foot-high Cylinder centered on a point within range. Until the spell ends, Dim Light fills the Cylinder, and you can take a Magic action on later turns to move the Cylinder up to 60 feet. When the Cylinder appears, each creature in it makes a Constitution saving throw. On a failed save, a creature takes 2d10 Radiant damage, and if the creature is shape-shifted (as a result of the Polymorph spell, for example), it reverts to its true form and can't shape-shift until it leaves the Cylinder. On a successful save, a creature takes half as much damage only. A creature also makes this save when the spell's area moves into its space and when it enters the spell's area or ends its turn there. A creature makes this save only once per turn.

Using a Higher-Level Spell Slot. The damage increases by 1d10 for each spell slot level above 2.