Searing Smite: Difference between revisions

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[[Range]]: {{Spell Range Self}}<br>
[[Range]]: {{Spell Range Self}}<br>
[[Components]]: V<br>
[[Components]]: V<br>
[[Duration]]: {{1 minute}}
[[Duration]]: {{Duration 1 minute}}


As you hit the target, it takes an extra 1d6 [[Fire damage] from the attack. At the start of each of its turns until the spell ends, the target takes 1d6 [[Fire damage] and then makes a [[Constitution]] [[Saving Throw|saving throw]]. On a failed save, the spell continues. On a successful save, the spell ends.  
As you hit the target, it takes an extra 1d6 [[Fire damage] from the attack. At the start of each of its turns until the spell ends, the target takes 1d6 [[Fire damage] and then makes a [[Constitution]] [[Saving Throw|saving throw]]. On a failed save, the spell continues. On a successful save, the spell ends.  

Revision as of 15:21, 26 April 2025

Level 1 Evocation (Paladin)
Casting Time: Bonus Action, which you take immediately after hitting a target with a Melee weapon or an Unarmed Strike Range: Self
Components: V
Duration: Template:Duration 1 minute

As you hit the target, it takes an extra 1d6 [[Fire damage] from the attack. At the start of each of its turns until the spell ends, the target takes 1d6 [[Fire damage] and then makes a Constitution saving throw. On a failed save, the spell continues. On a successful save, the spell ends.

Using a Higher-Level Spell Slot. All the damage increases by 1d6 for each spell slot level above 1.