Hippopotamus: Difference between revisions

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{{Large}} {{Beast}}, {{Alignment|Unaligned}}<br>
{{Large}} {{Beast}}, {{Alignment|Unaligned}}<br>
{{AC|+14}} &nbsp;&nbsp; {{Initiative|-2|8}}<br>
{{AC|14}} &nbsp;&nbsp; {{Initiative|-2|8}}<br>
{{HP|82}} (11d10 + 22)<br>
{{HP|82}} (11d10 + 22)<br>
{{Speed|30 ft., Swim 30 ft.}}<br>
{{Speed|30 ft., Swim 30 ft.}}<br>
{{Abilities|21|5|7|7|-2|-2|15|2|2|2|-4|-4|12|1|1|4|-3|-3}}
{{Abilities|21|+5|+7|7|-2|-2|15|+2|+2|2|-4|-4|12|+1|+1|4|-3|-3}}
{{Skills|[[Perception]] +3}}<br>
{{Skills|[[Perception]] +3}}<br>
{{Senses|[[Passive Perception]] 13}}<br>
{{Senses|[[Passive Perception]] 13}}<br>

Latest revision as of 13:06, 27 April 2025

Large Beast, Unaligned
AC 14    Initiative -2 (8)
HP 82 (11d10 + 22)
Speed 30 ft., Swim 30 ft.

  MOD SAVE         MOD SAVE
STR 21 +5 +7 INT 7 -2 -2
DEX 15 +2 +2 WIS 2 -4 -4
CON 12 +1 +1 CHA 4 -3 -3

Skills Perception +3
Senses Passive Perception 13
Languages None
CR 4 (XP 1,100; PB +2)

Traits

Hold Breath. The hippopotamus can hold its breath for 10 minutes.

Actions

Multiattack. The hippopotamus makes two Bite attacks.

Bite. Melee Attack Roll: +7, reach 5 ft. Hit: 16 (2d10 + 5) Piercing damage.