Rhinoceros: Difference between revisions

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{{Large}} {{Beast}}, {{Alignment|Unaligned}}<br>
{{Large}} {{Beast}}, {{Alignment|Unaligned}}<br>
{{AC|+13}} &nbsp;&nbsp; {{Initiative|-1|9}}<br>
{{AC|13}} &nbsp;&nbsp; {{Initiative|-1|9}}<br>
{{HP|45}} (6d10 + 12)<br>
{{HP|45}} (6d10 + 12)<br>
{{Speed|40 ft.}}<br>
{{Speed|40 ft.}}<br>
{{Abilities|21|5|5|8|-1|-1|15|2|2|2|-4|-4|12|1|1|6|-2|-2}}
{{Abilities|21|+5|+5|8|-1|-1|15|+2|+2|2|-4|-4|12|+1|+1|6|-2|-2}}
{{Senses|[[Passive Perception]] 11}}<br>
{{Senses|[[Passive Perception]] 11}}<br>
{{Languages|None}}<br>
{{Languages|None}}<br>

Latest revision as of 13:06, 27 April 2025

Large Beast, Unaligned
AC 13    Initiative -1 (9)
HP 45 (6d10 + 12)
Speed 40 ft.

  MOD SAVE         MOD SAVE
STR 21 +5 +5 INT 8 -1 -1
DEX 15 +2 +2 WIS 2 -4 -4
CON 12 +1 +1 CHA 6 -2 -2

Senses Passive Perception 11
Languages None
CR 2 (XP 450; PB +2)

Actions

Gore. Melee Attack Roll: +7, reach 5 ft. Hit: 14 (2d8 + 5) Piercing damage. If target is a Large or smaller creature and the rhinoceros moved 20+ feet straight toward it immediately before the hit, the target takes an extra 9 (2d8) Piercing damage and has the Prone condition.