Vulture: Difference between revisions

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{{Medium}} {{Beast}}, {{Alignment|Unaligned}}<br>
{{Medium}} {{Beast}}, {{Alignment|Unaligned}}<br>
{{AC|+10}} &nbsp;&nbsp; {{Initiative|0|10}}<br>
{{AC|10}} &nbsp;&nbsp; {{Initiative|+0|10}}<br>
{{HP|5}} (1d8 + 1)<br>
{{HP|5}} (1d8 + 1)<br>
{{Speed|10 ft., Fly 50 ft.}}<br>
{{Speed|10 ft., Fly 50 ft.}}<br>
{{Abilities|7|-2|-2|10|0|0|13|1|1|2|-4|-4|12|1|1|4|-3|-3}}
{{Abilities|7|-2|-2|10|+0|+0|13|+1|+1|2|-4|-4|12|+1|+1|4|-3|-3}}
{{Skills|[[Perception]] +3}}<br>
{{Skills|[[Perception]] +3}}<br>
{{Senses|[[Passive Perception]] 13}}<br>
{{Senses|[[Passive Perception]] 13}}<br>

Latest revision as of 13:07, 27 April 2025

Medium Beast, Unaligned
AC 10    Initiative +0 (10)
HP 5 (1d8 + 1)
Speed 10 ft., Fly 50 ft.

  MOD SAVE         MOD SAVE
STR 7 -2 -2 INT 10 +0 +0
DEX 13 +1 +1 WIS 2 -4 -4
CON 12 +1 +1 CHA 4 -3 -3

Skills Perception +3
Senses Passive Perception 13
Languages None
CR 0 (XP 10; PB +2)

Traits

Pack Tactics. The vulture has Advantage on an attack roll against a creature if at least one of the vulture's allies is within 5 feet of the creature and the ally doesn't have the Incapacitated condition.

Actions

Beak. Melee Attack Roll: +2, reach 5 ft. Hit: 2 (1d4) Piercing damage.