Hold Person
Level 2 Enchantment (Bard, Cleric, Druid, Sorcerer, Warlock, Wizard)
Casting Time: Action
Range: 60 feet
Components: V, S, M (a straight piece of iron)
Duration: Concentration, up to 1 minute
Choose a Humanoid that you can see within range. The target must succeed on a Wisdom saving throw or have the Paralyzed condition for the duration. At the end of each of its turns, the target repeats the save, ending the spell on itself on a success. Using a Higher-Level Spell Slot. You can target one additional Humanoid for each spell slot level above 2.
Categories:
- Casting Time Action
- Spells
- Spell Range 60 feet
- Spell Duration Concentration, up to 1 minute
- Level 2 Spells
- Enchantment Spells
- Level 2 Enchantment
- Bard Spells
- Cleric Spells
- Druid Spells
- Sorcerer Spells
- Warlock Spells
- Wizard Spells
- Bard Level 2 Spells
- Cleric Level 2 Spells
- Druid Level 2 Spells
- Sorcerer Level 2 Spells
- Warlock Level 2 Spells
- Wizard Level 2 Spells